Quote Originally Posted by Tlamila View Post
When you queue, your level and ilvl are also taken into consideration, so queueing by role would make no sense as each of your jobs in that role is different.
Why?

Let's say someone has

WAR 31
DRK 53
PLD 47
GNB 80

They queue for 'tank' in the leveling roulette

2 DPS and a healer queue - let's just assume they're similar in levels

- the system looks at it all, finds that DPS #2 has the lowest 'queable level' as 'Archer 28'.
So we get thrown into Haukke Manor.

Everybody zones in, picks a job, and we go.

Conversely...

Queue for 'highest possible role leveling'

Turns out the healer has no healing job above level 71. But this was "leveling"... and it turns out that since the tank's GNB was 80, the system instead reads their highest non-max... DRK at 53. We get "Sohm Al".
Everybody zones in, picks a job, and we go. If the tank decides to use their GNB anyway - they get reward tokens for an 80, otherwise they get the leveling bonuses of a leveling toon.

IF we add a system to switch jobs out of combat - if the tank ever uses any non-80, the tokens are rewarded as a non-80... and the 'dungeon completion XP' / gil bonus could be spread out across the bosses but only given at the end.

This kind of simple math is what computers do really well at... :P

If you don't think they have the data to add all this up, read through your combat log sometime... it's insane how much is tracked.