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  1. #21
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Moonlite View Post
    In 2.0 I agreed with you, in 3.0 I wondered, in 4.0 I questioned, and in 5.0 it is obvious. You can honestly not believe by 5.0 they are struggling for staff. The team may be short staffed. They could have trained or poached enough staff by now. Some sort of disconnect between the company and the future employee's is happening. Money, workload, lack of ability to train, or whatever reason. The issue is clearly SE's fault and not the future workforce that you claim. I can not believe that this far into the games lifecycle. You honestly can't think it is the lack of employee's in the work pool by now?
    I think a lot of ppl are on the FFVII remake, plus FFXI has something "big" coming and there is another major FF project that will be announced after the VII remake hits shelves, so it's likely they are putting most ppl on other projects. XIV made its money back and with every patch basically being a repeat of the previous in the cycle and the plethora of issues we have that has nothing to do with coding, just a lack of initiative, you can tell they are not putting their all into this game, whether that be people, money or effort.
    (3)

  2. #22
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Makeda View Post
    [snip]
    In order for this to work, all jobs that are unlocked and meet the minimal level for Satasha will be considered when measuring for dungeon queues for a specific role. It will always measure to the lowest level since you are queuing by role and not by a specific job.

    That's great for people who have multiple jobs close to each other, it isn't great when you have a huge disparity in level.

    Your example with the tank player is a good example of a player with level disparity. That player will never be able to do any dungeon above Haukke Manor since their WAR is level 31. In order to expand that player's choice of dungeons, that player has to level WAR... even if they hate the job and never wanted to touch it ever again.

    The system cannot select a dungeon higher than Haukke Manor unless you (as the idea provider) wants to be with OK with a player not being able to choose a job they want to play. If that tank player gets Mt. Gulg, for example, they can only choose GNB. They cannot chose PLD nor DRK, system won't let them. Which negates the whole reason to queue role; that player basically ended up queuing as a job rather than as a role.

    If you start excluding jobs you don't want to be considered in the algorithm, just to increase your chances of not getting dungeons you are capped at, you might as well have never bothered making queues by role in the first place.
    (5)

  3. #23
    Player
    DevilsDontFly's Avatar
    Join Date
    Feb 2015
    Posts
    712
    Character
    Iroira Sinzha
    World
    Coeurl
    Main Class
    Dancer Lv 90
    Being able to multi-class queue would probably mean you'll be the healer 98% of the time.

    However it would be nice to role-queue, because sometimes I queue up as a bard, for example, but mid-queue I might want to play machinist instead and it sucks to leave the queue just to wait another 15 minutes. If I could just role-queue as ranged DPS and only be allowed to pick between the three options before accepting the duty, it would be nice.
    (1)

  4. #24
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Right now, some people are asking for minimum item level restriction for queuing. They want more restriction, not less, due to duty finder manipulation. I think one reason not to have this is because it's one more way to manipulate the duty finder.
    (0)

  5. #25
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,133
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by linay View Post
    Right now, some people are asking for minimum item level restriction for queuing. They want more restriction, not less, due to duty finder manipulation. I think one reason not to have this is because it's one more way to manipulate the duty finder.
    Make the bonus scale on itemlevel milestones, based on the ilvl requirement of the last dungeon of older expansions, (90, 230, 360) and 440 for Shadowbringers.

    Also, I wouldn't mind harsher penalties on dropping out in a dungeon on start, up to straight locking you out for performing another queue for it for the rest of the day.
    (0)

  6. #26
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Arrius View Post
    Also, I wouldn't mind harsher penalties on dropping out in a dungeon on start, up to straight locking you out for performing another queue for it for the rest of the day.
    So if i lose internet for an hour I can't play an entire day right? Chances of this being implemented are next to nil.
    (2)

  7. #27
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,133
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    So if i lose internet for an hour I can't play an entire day right? Chances of this being implemented are next to nil.


    I said up to a possible lockout for a day.
    Can't just queue up and then say no when you get a role you rather not want to play, even if tanks and healers are the usual first on this.
    (0)

  8. #28
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Arrius View Post


    I said up to a possible lockout for a day.


    See i can post pics too but be that as it may your suggestion will never come to pass. The developers aren't that silly. The current 30 minute lockout is sufficient.
    (0)
    Last edited by LaylaTsarra; 03-26-2020 at 09:39 PM.

  9. #29
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,133
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    See i can post pics too but be that as it may your suggestion will never come to pass. The developers aren't that silly.
    Neither aren't they silly enough to accommodate all those half-arsed requests here that seemingly pop up in GD just because the players have too much time on their hands and have issues with everything.
    (0)

  10. #30
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Same reason you can't sign up for multiple roulettes at once. It would apparently cause the servers to go into full self-destruct mode.
    (0)

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