Results 1 to 4 of 4

Thread: GLASSES & HATS

  1. #1
    Player
    OniKimoto's Avatar
    Join Date
    Nov 2014
    Location
    Turtleland, Aether
    Posts
    126
    Character
    Feral Tsuki
    World
    Adamantoise
    Main Class
    Sage Lv 100

    GLASSES & HATS

    Hello, I was wondering why we can't wear glasses and hats at the same time? I understand we glamour over the main piece but I feel like we should have the option to add on. Not all hats impede with glasses and vice versa? Am I wrong? Or does anyone have a legit answer?
    (1)
    HQ omni DoH & DoL 2.0
    The Fine Print founder.

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,247
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Because there is no actual 'face' slot, just a 'head' slot, so you can only have one or the other. There are some hats that also include glasses with them (which can be hidden or made visible at will by using the /visor command), like the SCH AF1 mortarboard, but unfortunately they're not going to make a seperate slot for glasses/facegear, for two reasons.

    Because that would require a complete rebuilding of the equipment system (specifically, the equipment screen) which would demand development time and resources that could be better spent elsewhere, and secondly, there would be a problem of having 'face gear' potentially clipping badly with headgear, which would restrict gear design (this is why belts were changed from 1.0 to ARR, as belts having an actual appearence meant body gear design was restricted to prevent clipping, which SE decided to sacrifice in order to create more interesting armour designs. It's the price that has to be paid unfortunately.

    So alas glasses will continue to be considered 'headgear' I'm sorry to say.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #3
    Player
    OniKimoto's Avatar
    Join Date
    Nov 2014
    Location
    Turtleland, Aether
    Posts
    126
    Character
    Feral Tsuki
    World
    Adamantoise
    Main Class
    Sage Lv 100
    They really could make it so it's not this way, yes? Yes.
    (0)
    HQ omni DoH & DoL 2.0
    The Fine Print founder.

  4. #4
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Depending on how it's coded, could be easy or could be hard. Apparently even having the option to walk around with an umbrella took some coding magic. It isn't always simple to change even seemingly basic things with coding.
    A lot of the trouble comes from the basic code itself. We know it's basically been twisted around and pushed to it's limit because it was quickly rebuilt from 1.0 which was different in a bunch of ways.

    So yes, they could theoretically add separate face and head slots, but in reality it might be more complicated than you'd think.
    (1)

Tags for this Thread