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  1. #11
    Player
    Leidolf's Avatar
    Join Date
    Mar 2020
    Location
    Ul'dah
    Posts
    104
    Character
    Leidolf Kvasir
    World
    Diabolos
    Main Class
    Paladin Lv 90
    You know, technically I could see Garelmald having a class like this early on only for it to have been phased out as they forcibly conscripted aether-capable individuals. You could easily state that someone decided to revitalize the art. There are even substances that act to strengthen one's body with a Protect-like effect in the Pugilist Questline, so it could be the basis of shield for example.

    Edit: Right, it was called Pluto.
    (2)
    Last edited by Leidolf; 05-25-2020 at 10:10 AM.

  2. #12
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by althenawhm View Post
    Yeah, Im not really too sure about firearms for a healer, since it would be the only one out of the four with a usable autoattack.
    That's actually a big point too thinking on it. A fully ranged auto attack would be an unfair advantage. Granted I suppose they could just change it so all auto attacks for healers are ranged, just shoot little magic balls or something. But honestly the more people try to argue Chemist should do something different the less sense it makes.
    (0)

  3. #13
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,319
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jirah View Post
    God I hate the idea of chemist having these firearm weapons, but honestly what else can they get. Just wondering how Swiftcast and Esuna will work
    It's a reference to Chemist in FF Tactics where they could indeed equip guns (one of only two Jobs in that game that could apart from Mustadio's unique Engineer class - Mediator was the other one), presumedly because logically they would make the gunpowder needed for them.

    Either way, I admit I actually like this concept for a Chemist class - this concept practically ignores the use of conventional medicine items (that many players making such Chemist concepts try to incorporate into their mechanics) which would be otherwise a major sticking point, given SE does not want to affect the in-game economy by suddenly creating a situation where medicinal items are now in demand simply because Chemist requires them and thus precludes such a class from ever being added (this is why Chemist was never added to FFXI either).

    This would definetely be a Job I'd like to play!
    (4)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  4. #14
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jirah View Post
    God I hate the idea of chemist having these firearm weapons, but honestly what else can they get. Just wondering how Swiftcast and Esuna will work
    It's still a caster.
    You're using your aether to imbue potions with magic, you're just casting the spell on the potion rather than the characters.


    Quote Originally Posted by MirronTulaxia View Post
    That's actually a big point too thinking on it. A fully ranged auto attack would be an unfair advantage. Granted I suppose they could just change it so all auto attacks for healers are ranged, just shoot little magic balls or something. But honestly the more people try to argue Chemist should do something different the less sense it makes.
    I wouldn't expect it to have ranged autoattacks.
    This Chemist doesn't have a gun in the common sense, it has a mortar cannon, basically a grenade launcher. You don't autoattack with grenades.
    It would have melee autoattacks like any other caster. Which is no more silly than a SCH whacking something with it's book.

    The point of it being mechanically oriented rather than wooden staves and flowing robes is simply aesthetic, to add a healer with a different style.
    (1)
    Last edited by Seraphor; 05-25-2020 at 05:55 PM.

  5. #15
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    (10)


    Gamers don't die, we just go AFK

    #ottergate

  6. #16
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Seraphor View Post
    It's still a caster.
    You're using your aether to imbue potions with magic, you're just casting the spell on the potion rather than the characters.




    I wouldn't expect it to have ranged autoattacks.
    This Chemist doesn't have a gun in the common sense, it has a mortar cannon, basically a grenade launcher. You don't autoattack with grenades.
    It would have melee autoattacks like any other caster. Which is no more silly than a SCH whacking something with it's book.

    The point of it being mechanically oriented rather than wooden staves and flowing robes is simply aesthetic, to add a healer with a different style.
    I mean, of the three healers only one of them uses wooden staves. The other two jobs don't use staves, or even weapons crafted by Carpenters for the most part (I won't rule out there may be a couple Carpenter options in either of them but mostly they're Alchemist/Goldsmith if I recall right). As for robes, I wouldn't really call Scholar AF gear "robes" for the most part. And in terms of AF stuff, don't forget https://vignette.wikia.nocookie.net/...20120718053437 and https://vignette.wikia.nocookie.net/...20061220224652 are Chemists, so in terms of "robes" they could very well have that (https://vignette.wikia.nocookie.net/...20141225102252 is also very much like current Scholar and is the most recent example of the job, so if Scholar is robes then that is as well). In terms of shared Healer gear that wouldn't change any.
    (0)

  7. #17
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Well Books are very much a 'mystical' object to focus spells, and the Astrolabe while pseudo-scientific is mostly just a fancy focus as well. A mortar cannon would be significantly different. As opposed to say a Geomancer with a Bell, which could also be a decent healer choice I wouldn't mind too much, but is still just a mystical 'focus'.
    And yeah, a Chemist could work a set of robes, just as it could work with something a MCH would wear, which makes it all the more viable as a healer while also offering a different possible aesthetic.
    (1)

  8. #18
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    As ultimately it is a Caster, it's going to fit in with the other Casters. Your level of variety is probably something along the lines of Scholar in terms of Armor with... I don't know, maybe Red Mage for weapon? So something still distinctly magical. Gun Mage like guns wouldn't be surprising I suppose.
    (0)

  9. #19
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Leidolf View Post
    You know, technically I could see Garelmald having a class like this early on only for it to have been phased out as they forcibly conscripted aether-capable individuals. You could easily state that someone decided to revitalize the art. There are even substances that act to strengthen one's body with a Protect-like effect in the Pugilist Questline, so it could be the basis of shield for example.

    Edit: Right, it was called Pluto.
    Well technically we have access to a Garlean defector now at the head of the Bozjan resistance who is a trained Garlean Battle Medic. No revival of any form of needed since the empire uses them currently and now we have access to someone who can teach us.

    I don’t know how different it would act from a chemist or anything like that but it could be an interesting take on the job.

    Plus it doesn’t cross any thematic boundaries with the other three healers if it is item centered. Since pure blood Garleans can’t manipulate aether it’s probably gadget and potion based, with our version imbuing Aether into the items.
    (1)

  10. #20
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Seraphor View Post
    It's still a caster.
    You're using your aether to imbue potions with magic, you're just casting the spell on the potion rather than the characters.



    I wouldn't expect it to have ranged autoattacks.
    This Chemist doesn't have a gun in the common sense, it has a mortar cannon, basically a grenade launcher. You don't autoattack with grenades.
    It would have melee autoattacks like any other caster. Which is no more silly than a SCH whacking something with it's book.

    The point of it being mechanically oriented rather than wooden staves and flowing robes is simply aesthetic, to add a healer with a different style.
    To be completely honest there is nothing wrong with them having a ranged auto attack. Like anything else in this game you just have power allocation. If someone is worried about a healer autoattack making that much of a difference in an encounter you make their other damaging abilities weaker to accommodate for it. Much akin to red mage’s “Rez Tax”.

    With their ability to auto attack at range, coupled with a weaker spammable ability, along with how often healer actually have a boss targeted, where is the problem?
    (3)

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