Do we really have a choice? No, we don't. You know why? Because people take off their gear just to get LotA and CT. And SE doesn't care.Again, you say that, but people are still doing them regardless of their reasons. Roulettes are there to help with queues. It's fine if people are not doing them because they don't think it's fun because they're old content. It's also fine that people are doing them because of the rewards because it helps with queues. There's no reason for SE to remove all mechanics and there's no reason for SE to ensure the mechanics are seen.
I'm so tired of seeing people say "old content". Yeah and? Can we not enjoy older content too?
Sooner or later we'll end up literally killing all bosses in "old content" in 1-2 hits and SE won't care.
Why are people suppose to do SE's job of keeping content fun and relevant? It's their job to entrertain us, that's what a game suppose to do.
Did you mean to say "the faster they go the more boring they are"?
If you think that Alliance Roulette takes too long - don't do it. If you're in such a rush there is 0 reason to queue for something that's suppose to take you about an hour.
You want a dead roulette? Because thats how you get a dead roulette.
Most people dont do it daily for the great enjoyment of level synced alliance raid experience (please note the sarcasm in my tone). They do it for the relatively fast and decent rewards. You can up the rewards, and the roulette could stay relatively healthy (see MSQ roulette), but you would still shut out a great many number of people.
Why not ask for a separate min ilvl roulette? I would very much like to see how popular that would be.
This might deter a few people, sure, but it's not much different than getting any of the HW or SB raids via roulette. People have to do the mechanics in those (mostly) and yet people still queue up and stay. The roulette wouldn't be in any danger of dying just because things might take an extra 5-10 minutes. Those who didn't want to put much effort into things would have left regardless of whether there was a slight uptick in difficulty or not because they wanted something easier. Personally, I'm of the opinion that they should make most mechanics in the Crystal Tower raids triggered by HP levels instead of time, without any delays. That way dps would burn down the boss fast, but the mechanics would still need to be done.You want a dead roulette? Because thats how you get a dead roulette.
Most people dont do it daily for the great enjoyment of level synced alliance raid experience (please note the sarcasm in my tone). They do it for the relatively fast and decent rewards. You can up the rewards, and the roulette could stay relatively healthy (see MSQ roulette), but you would still shut out a great many number of people.
Why not ask for a separate min ilvl roulette? I would very much like to see how popular that would be.
Those are still exponentially faster than a Copied Factory though. We get more mechanics, but many are still skipped. If the request was to up the difficulty of CT and LotA (imo WoD is fine as is) specifically to SB and HW levels? Eh, sure go for it. They rarely take longer than half an hour, and only need half an eye open to complete.This might deter a few people, sure, but it's not much different than getting any of the HW or SB raids via roulette. People have to do the mechanics in those (mostly) and yet people still queue up and stay. The roulette wouldn't be in any danger of dying. Those who didn't want to put much effort into things would have left regardless of whether there was a slight uptick in difficulty or not because they wanted something easier.
That isn't the request people are making here though, is it?
Last edited by Lersayil; 03-23-2020 at 06:10 PM.
And who's to say they're not fun for other people? You keep avoiding the issue. If there was enough interest in this, SE might change to accommodate that interest, but until then, who's to say there is? There are alternative contents for all the rewards that alliance roulette provides, yet there are enough people that keep doing them knowing there is a high probability of getting the low level raids. If they keep running the content, then it doesn't matter what they think, it obviously isn't too boring or unfun for them to pass on the content.Do we really have a choice? No, we don't. You know why? Because people take off their gear just to get LotA and CT. And SE doesn't care.
I'm so tired of seeing people say "old content". Yeah and? Can we not enjoy older content too?
Sooner or later we'll end up literally killing all bosses in "old content" in 1-2 hits and SE won't care.
Why are people suppose to do SE's job of keeping content fun and relevant? It's their job to entrertain us, that's what a game suppose to do.
Last edited by linay; 03-23-2020 at 05:24 PM.
Pretty much anyone who's posted here who wants it to remain the same. They all admit they aren't doing it because it's fun, they're doing it because they want the rewards, and the first two options get them those the fastest.
Yes people run alliance and other roulettes for the rewards and like most duties the faster they are done the better. One only has to look at wall to wall pulling in dungeons to know many want it short and sweet.
One can ask for the removal of the ilevel cheese but I doubt they'll put dev time into making the roulette different than they already are.
Last edited by LaylaTsarra; 03-23-2020 at 07:53 PM.
Hey, guys, we can argue all we want about how many people would like the change or not. The issue here is none of you have evidence or data to back yourselves up. This is the point of the strawpoll I put in the original post, to provide at least some data. I fully recognize that this data isn't even close to 100% reliable because of where it's posted, the small data set, and the nature of online polls, but at this point, it's the best we have right now.
Here's a link to it: http://www.strawpoll.me/19547195/r
According to what I've collected so far, it seems to indicate that the majority of people support the change. 79% of people who voted expressed an interest in more difficult old alliance raids. Of those, 34% want extra rewards to compensate. The remaining 64% would be fine without extra rewards. I agree that there's a lot of ways to go about this, but I picked "lowered maximum item level" because it would be the simplest thing SE could do. The point of this whole thread is to draw attention to the fact that there are little to no mechanics that need to be done in the Crystal Tower raids, and further alliance raids in the expansions also suffer to some degree, though to a lesser extent. This is a big deal because, I and apparently many others see this as a detriment to newer players who will never see those mechanics and be able to learn from them. A lot of the mechanics introduced in Crystal Tower pop up again in later content, and there's a lot of value in making people, especially new players, do mechanics.
Furthermore, many new players mistake the alliance raids as the "difficult content" for the game, specifically players coming from other games or MMORPGs such as WoW. Imagine being a WoW player playing FFXIV for the first time, and you unlock your first "raid", only to find out that it takes less than 15 minutes to complete. If that were me, I would assume that this is what FFXIV considers to be "hard content", and I would probably quit playing, thinking FFXIV is basically baby's first MMORPG. Of course, most of the time, the community will pipe up and say that that's not the "hard content" of the game, but it still makes for a bad experience for new players, and sets them up for failure later down the line.
I'm personally of the opinion that FFXIV should start expecting more from players sooner, as regular content in general doesn't start showing any semblance of difficulty until mid-Heavensward when you reach The Vault. By this point, a player will have been playing for around 30 hours or so. That's waaaaaaay too long for a game of any kind to start expecting more from you. Plus, optional content should ALWAYS be at least slightly more difficult than mandatory MSQ content, which is not the case with Crystal Tower specifically. Take that as you will.
I invite you to provide me with a better solution.
Would you like to contribute to the conversation?
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