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  1. #141
    Player
    Lumivyory's Avatar
    Join Date
    Dec 2013
    Location
    Amaurot
    Posts
    396
    Character
    Mia Cott
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Wiccan026 View Post
    I question the Sastasha is harder than LOTA right now.
    I was exaggerating a little out of frustration, sorry about that. Sastasha is definetely not harder than LotA.
    They are probably about the same difficulty right now and honestly, a lvl 24-man raid shouldn't be as easy as a lvl 15 newbie dungeon. Wipes are so rare in lvl 50 raids nowadays, mostly on the last boss of LotA.
    (1)

  2. #142
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by TheGrimace View Post
    I've gotten Labyrinth of the Ancients for the last three days. It's so fucking boring.

    I like the aesthetic and the music for the old raids. I'm just so sick of facerolling through this shit. I don't play games just to slog through them for a reward, I want to have fun along the way. I don't care that Labyrinth of the Ancients and Syrcus Tower only take ~10-12 minutes. Why do I care if I'm not having fun? Why even play this content in the first place? Why have they never received updates? I remember when Yoshida played ST with a bunch of people during a live broadcast and even he was surprised how many mechanics were being skipped, and that was before Shadowbringers.
    I've just started doing the reverse of what other people do in higher raids. I see people cower out of Dun Scaith because "it's too hard " so whenever I get LotA I just leave immediately. I'll take the 30 minute penalty because I can spend that time doing something infinitely more fun. After all, I don't play for quick rewards, I play because it's a game and it's supposed to be enjoyable. Facerolling through LotA for the 6th day in a row, assuming they don't mess up the Atomos fight which is common, is Not Fun.
    (5)

  3. #143
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Lumivyory View Post
    I was exaggerating a little out of frustration, sorry about that. Sastasha is definetely not harder than LotA.
    They are probably about the same difficulty right now and honestly, a lvl 24-man raid shouldn't be as easy as a lvl 15 newbie dungeon. Wipes are so rare in lvl 50 raids nowadays, mostly on the last boss of LotA.
    I don't think I've ever experienced a wipe in Sastasha. A wipe in Sastasha would be due to inexperience, something that shouldn't happen in a level 50 old raid in a game where it wouldn't be strange for experienced players to still participate in such a raid.

    Get 4 new players in Sastasha and 24 new players in LotA and I think the players in Sastasha would have a much easier time at clearing. They're not at the same difficulty.
    (0)

  4. #144
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I don't play games just to slog through them for a reward
    And yet, you're queue'ing for one of the roulettes that have no other incentive for non-new players except a daily reward.
    (2)

  5. #145
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by SamRF View Post
    Do this for all older instances. You so often hear "journey to endgame IS the game" since it takes hundreds of hours to get there. If this is the case, you shouldn't have to wait till you reach endgame to experience decent amount of challenge.
    Old content is so unbelievably easy, I don't want to do it anymore. How can SE consider that good game design? And that in conjunction with boring, cookie cutter classes, homogenisation, SE's utter indifference about the state of healing. Nothing mustn't challenge you in this game but the last 4 or so fights. It's turning me off big time.
    (0)

  6. #146
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    So from SE perspective I can almost see what is going on.

    Whenever they raise the difficulty a very loud and very vocal community rises up and starts screaming about their real lives and real jobs and real families and how they don't have time for anything difficult so they should nerf it all. And SE listens because....

    we keep doing the content. What SE fails to realize is, we do it not because we like it, but because its a great source of exp and tomes. It is kindda like Eureka, they consider it a crazy success because it was so widely done. But what they failed to realize is that we did it because they locked so much behind it that the player base actually loves. Mounts, minions, glamours and especially relic weapons. But if they would be paying attention at all, they would see that the players are actually doing it while complaining about how bad it is. How they go in and get what they need and leave, then never come back because the content is not fun and they don't want to do it all over again just for another weapon that is just pointless glam and frankly a little too heavy handed on the particle effects. They should make content we want to do again, not because we have to, but because we enjoy it enough that we want to or at least enough we don't mind doing it again for that pointless glam.

    This is the big issue SE is facing right now. They have zero transparency and zero communication with their audience. The only things that get through are the things that are screamed the loudest. Even here, when was the last time someone from community management actually talked to us? They used to be incredibly interactive, but that died in what....2016, maybe even longer. I know there is a language barrier but when you have a global game of this size, you need to be able to communicate globally, esp with your largest audience. I used to be a huge SE fan and championed this game since 2010 up til around HW when things really started going in the tank from a communication standpoint, when all these odd choices started being made, regardless of what was being said or asked for. And I think its likely much do to a certain ego.

    Anywho, off my soapbox.
    (1)

  7. #147
    Player
    Lumivyory's Avatar
    Join Date
    Dec 2013
    Location
    Amaurot
    Posts
    396
    Character
    Mia Cott
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by linay View Post
    I don't think I've ever experienced a wipe in Sastasha. A wipe in Sastasha would be due to inexperience, something that shouldn't happen in a level 50 old raid in a game where it wouldn't be strange for experienced players to still participate in such a raid.

    Get 4 new players in Sastasha and 24 new players in LotA and I think the players in Sastasha would have a much easier time at clearing. They're not at the same difficulty.
    I have, more than once on the last boss.

    When was the last time you've been to LotA? It takes little to no effort to clear in 10-20 minutes. But of course it would take longer if players have the same gear we had when LotA was first released. But nobody nowadays has the same kind of gear, everyone is overgeared, even new players are given good gear through MSQ.

    At least Sastasha still got most of the mechanics going, in LotA and ST we skip like 80% of them.
    (3)

  8. #148
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Lumivyory View Post
    I have, more than once on the last boss.

    When was the last time you've been to LotA? It takes little to no effort to clear in 10-20 minutes. But of course it would take longer if players have the same gear we had when LotA was first released. But nobody nowadays has the same kind of gear, everyone is overgeared, even new players are given good gear through MSQ.

    At least Sastasha still got most of the mechanics going, in LotA and ST we skip like 80% of them.
    Can i have some of that you're having? Either you're high or talking out of your ass.
    Wipes in Sastasha on the final boss.
    Mechanics? IN SASTASHA?
    (0)
    Sometimes rumors are just... rumors.

  9. #149
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Lumivyory View Post
    I have, more than once on the last boss.

    When was the last time you've been to LotA? It takes little to no effort to clear in 10-20 minutes. But of course it would take longer if players have the same gear we had when LotA was first released. But nobody nowadays has the same kind of gear, everyone is overgeared, even new players are given good gear through MSQ.

    At least Sastasha still got most of the mechanics going, in LotA and ST we skip like 80% of them.
    Most runs I've had in Sastasha, we just kill the boss before adds even become an issue. Meanwhile, the last time I saw LotA, which admittedly was before Shadowbringers (end of Stormblood), I still saw people (including myself) die to the skeleton adds and people not paying attention at the final boss still could cause a wipe. And even meteors at behemoth could kill someone (That was LotA, right? It's been too long).
    (0)

  10. #150
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,433
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Strawpoll is not a good way to get results. One few people will ever see the poll two it can be manipulated too skew the results.
    (1)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

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