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  1. #1
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by linay View Post
    As a result, there are people who would drop out of one or the other, depending on if they prefer a shorter run or more experience. Thankfully, both duties are easy enough even without a full party. Imagine increasing the difficulty of alliance raids and then having people drop in and out to try to get another raid. Just because it's not Savage level of difficulty doesn't mean an alliance raid can't be derailed by people leaving.
    I'm not asking them to change the difficulty just the rewards so cheesing ilevel wouldn't be so prevalent. We lost another dungeon every other patch to free up developer time to do other things and believe me this isn't something the community would like to see them spend their extra time on in my humble opinion.
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  2. #2
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by LaylaTsarra View Post
    I'm not asking them to change the difficulty just the rewards so cheesing ilevel wouldn't be so prevalent. We lost another dungeon every other patch to free up developer time to do other things and believe me this isn't something the community would like to see them spend their extra time on in my humble opinion.
    Well, the person you quoted asked for an increase in difficulty and having increased reward to compensate. Increasing reward alone might help people not to avoid it, or it might not depending on why they avoid it in the first place and it still wouldn't solve the problem when you do get lower level raids for people who have problem with them now.
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