I like how people are going on about how circle or triangle is easier to heal when that entire mechanic requires little to no healing at all. ¯\_(ツ)_/¯
I like how people are going on about how circle or triangle is easier to heal when that entire mechanic requires little to no healing at all. ¯\_(ツ)_/¯
This. But to be fair healer DPS is also important, and at least with circle no healer or caster needs to slide cast just because melee DPS need a babysitter. Makes no sense to have two jobs required to be sationary to perform actions be the ones moving back and forth for the sake of the other job that can move freely. Because of that I feel like SE's intention with this mechanic is for healers to not have to move at all, but the early strategies beg to differ.
Only if you have orb stacks. Otherwise it does about ~33k unmitigated. That along with the raidwide AoE coming out at the same time makes it a lot riskier to split people up which is why the circle strat is significantly less stressful for healers.
Last edited by Lilseph; 03-17-2020 at 04:04 AM. Reason: Mistyped number
A couple of ogcds from both healers is enough to deal with the entire thing regardless of the orb situation. That's chain lightning, crippling blow TB and judgements volts.
Also you can have the melee do the moving in triangle strat. Actually, technically, you could have a single melee move and everyone else be stationary.
Now people are mentioning Shiva Savage in this thread, soon as you throw out words like forsaken and Llya Strat. They might run away. Both are similar in their own right, different 2nd tower/baits are between both. A lot of times it comes down to who solves a mechanic first and shares it to the community so that is what the names come form.
Yep, that's the best reason to use triangle. Less player movement = less error. Only the melee have to move, and many times it'll work itself out with positionals.A couple of ogcds from both healers is enough to deal with the entire thing regardless of the orb situation. That's chain lightning, crippling blow TB and judgements volts.
Also you can have the melee do the moving in triangle strat. Actually, technically, you could have a single melee move and everyone else be stationary.
Healing wise can just Lily, dawn or throw a star down and be done. Sure people won't always have an orb, but nothing lethal.
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