It's the epitome of random...it's master looter meets free for all...it's palm meets face, if you're thrown from your car into a palm tree in a fiery crash.

90 seconds to distribute loot at the end of a dungeon, and if it's your first time there you are blind to what item's actually dropped. So you have to use a database to figure out what actually dropped (hope you're running the game in windowed mode), then hope the person who received the item is competent and speedy enough to pass the item to you before the instance kicks you out.

Especially with the different language dependency between players (which I don't mind), the game needs an easy click to loot interface, and chat enabled tool tips for items, so that we can actually get an item from the dungeon we just spent so long clearing.