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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    I'd love Coil-style raids.
    Starting with raiding in this game and then only getting beamed on a platform with a single boss on it felt incredibly weird after the Rift, SW:TOR and WoW raids where you had a huge dungeon with multiple bosses and trash/ mini bosses inbetween.
    It felt like you were raiding and not like a glorified primal fight. Progressing through a huge dungeon was more fun for me and the trash packs and mini bosses often had some funny twist or were a good way to blow off some steam by going mad with aoe. We had a good laugh in 70 Karazhan with the adds with full shadow immunity when the dotlock and my shadow priesty self boxed and daggered them to death. Or some trash packs in Firelands where fire geysir suddenly errupted on the tanks and grilled them. Didn't expect that.
    Having a bit of trash or mini bosses also felt like a good warm-up. And we always had the "unspoken rule" of keeping "dying on cd on trash" - it was the time for some fun and trolling, we all had a good laugh and then could proceed to the bosses relaxed and warmed up.
    The oddly shaped boss rooms often make for more interesting ways to deal with mechanics, perfectly square and even checked patterned platforms feel a bit like a crutch. It feels like the devs are telling where exactly to stand.
    (3)
    Last edited by Rilifane; 03-16-2020 at 11:48 PM.

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