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  1. #1
    Player
    LauraAdalena's Avatar
    Join Date
    Sep 2017
    Location
    Albuquerque
    Posts
    300
    Character
    Carby Adalena
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Daniolaut View Post
    Dear physical ranged DPS.

    You are not going to get buffed.


    ....If Square-Enix learned anything from the last time you asked to have increased damage.

    I understand some of you are new and arent quite familiar with the mechanics and design of FFXIV but, yes, your ability to be at long distance, plus have no cast times, means you absolutely must have lower damage from other roles who are faced with more mechanics to their role.

    --FACT--

    Square-Enix already boosted physical range dps damage once before....


    and then reverted it.

    This is because boosting physical ranged dps damage equates to adding cast times to their attacks.

    People did not like this even more than having low damage as a ranged dps.
    Please be a troll. Please be a troll. Please be a troll.

    But really, that's a load of bull. Everything about that is incorrect. You removed context of a huge part of stormblood where stormblood machinist was one of the highest DPS classes in the game, it's just people didn't like the way it played at the time. The whole reason they tend to have lower DPS is because of the whole buffing bs. Having them THIS low, especially MCH, is exorbitant and odd.

    Melee.

    You will not have positionals removed from the role.
    If positionals were to be removed, the damage of melee DPS would need to be lowered, as this is a mechanic that this role is specific to and is what gives it even the ever most slight complexity.
    I don't see how this would happen. Have you heard of Omnipositional bosses? You know, like bosses that don't have positionals? No? Then go fight some. These bosses have no positionalls to hit so I don't get the purpose of saying they'd need to be nerfed when these kinds of situations already exist and the difficulty in melee then is uptime.

    All DPS.

    The game is already significantly simplified...

    It is already extremely extremely out hand how simple this game has become.
    Just gonna ask you to stop. This argument means nothing unless you are a tank. Most classes are getting simpler to compensate for making fights more complex. If you've not raided in Heavensward then it might seem like things are getting simpler for the worst but 90% of the simpler changes were for the better from HW to STB. SHB is up for debate but I think certain jobs post launch when they got patched got to their best forms since their conception. If you think complex combat/rotatins is what makes this game good, then go someplace else. Play something else. While I do ask that people stop asking for simplifying things, it's not the players burden to stop asking it's the dev teams' burden to stop listening and blaming the playerbase for the few voices they can't control is toxic.



    Side note:

    End game raiders.

    Stop asking for buffs to your specific job or any specific job and compostion.

    It has already been said by Square-Enix it is possible to clear content with any composition of varying roles (this means do not double up on BLM as an example.)

    If you're failing to meet DPS requirements, consider changing your tactics and rotations.
    Fun fact, most of the raiders that do this are the ones that really like a job and want it in a better place or cleared as their job or another job and still want it in a better place. So you can either stop trolling or stop lumping in everyone as the same just because they have similar ideas for what they want to do. I say most because not all of them, of course, are the same.
    (3)
    Last edited by LauraAdalena; 03-14-2020 at 11:48 AM.


    I'm from 1 MS in the future.