Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 51
  1. #21
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,805
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    I just find whole gathering mats for restoration In Diadem very boring. I don't like where don't know if node will even have mats you need unlike how fist one was. Then have to waste time to have stacks of 10 mats inspected.
    (7)

  2. #22
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,176
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    I love it. I feel I am getting scrips way faster than the gathering side of things. Almost maxed out the 10k limit, and really find it addicting.
    (3)
    "The worst foe lies within the self."

  3. #23
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Heeey it's pretty good, standard FFXIV. Click things, get shinies and numbers. Sometime you see one of these "other players" things (I'm not quite sure what they're supposed to serve), they may even move !
    And you can fly. Very important.
    (1)

  4. #24
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Vaer View Post
    It's pretty barebones, but I think the intention this time around was to help people level their gatherers faster, like what they did with ocean fishing for fisher. The point system for extra titles is there for the more dedicated players.
    Gatherer leves are still quicker. You only gain around .5% (I calculated this when I was level 56, and without any exp modifiers which still wouldn't make it any faster than leves, it will probably be the same for every other level) of your exp bar per successful gathering attempt in Diadem. It takes around 150-200 successful gathering attempts to level up once, which is around 15-30 minutes of continuous, you can't stop, gathering. It's great for lazy people like me though who use the auto-gather function and tab out to watch Netflix until it's time to fly to the next node.

    Quote Originally Posted by hynaku View Post
    Then have to waste time to have stacks of 10 mats inspected.
    If you're talking about inspection, it's instant, just use the 'auto submit' button. Takes less than 5 seconds to inspect thousands of mats.
    (0)

  5. #25
    Player Kusanagi7's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    478
    Character
    Primal Ishtar
    World
    Moogle
    Main Class
    Arcanist Lv 100
    i can see myself doing it once or twice aweek and getting a decent amount of scripts from it so i wouldnt say its a total bust the only thing is seems like a buttload of items u gather definetly need alot of space but thats just a minor gripe.
    (0)

  6. #26
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    My biggest worry with it is that It's going to get REAL old gathering almost all my mats level 1-80 or stage 2-?? for all my crafts in one zone

    I personally think weather/DoL class based background music changes would do at least a little to stave off the monotony of farming.
    (3)

  7. #27
    Player
    Daemon_Windborne's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    60
    Character
    Akatsuki Shadowsbane
    World
    Jenova
    Main Class
    Conjurer Lv 70
    It does take a lot of inventory space, but so does Ocean Fishing. At least you can sell your unwanted mats on the market board and get something out of them. Besides prints or desynthing to get a bit of bait back, the fish from Ocean Fishing are useless.
    (0)

  8. #28
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    I'm not sure what people were expecting for gathers besides a place to... well... gather?

    I really enjoy it. It's simple and to the point. It's a great base for adding things to it over the course of the restoration.

    One thing I would like to see is bosses where everyone has to get together and shoot it. Maybe a boss similar to Vishap where instead of attacking players it's marching towards a certain location and you have to stop it before it gets there. I think it would be really fun and would be incentive to keep charges up.
    (5)

  9. #29
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I do think there could be more random events aside from the weather; particularly something that lets MIN/BTN gets points faster because their rate of gain is way slower then FSH comparatively.
    (0)

  10. #30
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,435
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I'd like to see some more active events to spice it up. Something like, say, a FATE involving an airship full of goblins bombs an area, leaving easily-gathered loot laying around, and players can try to grab it before the gobbies get to it (or shoot at the goblins with the cannon to claim their loot). Or a Garlean warmachina drops in to dig and players can shoot at it to drive it off.
    (1)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast