Quote Originally Posted by EtherRose View Post
Oh look, another one of these threads. As it has been stated over and over again, Ranged Physical DPS has overall lower DPS due to mobility and utility. They literally have 100% uptime on damage over every other class because they have no cast time and can attack while moving/running while every body else is dodging AOE's/mechanics and losing DPS. Also they are the easiest to play in terms of difficulty which is another reason. Gear has no matter in this at all. It is all about the class/job, just like most other MMO's. It's not difficult to understand this.
^THIS! It's funny how people say, 'Well I know that physical ranged can do this and that that other jobs can't, BUT... we should still be equal.' Um, NO... you shouldn't. I main MCH, and I'm fully OK with doing less damage because I can run around dodging attacks while at the same time continuing to deal out damage so basically we have no damage downtime. Casters have to interrupt their casts to dodge attacks and melee, well, they are in the thick of it all and not only have to worry about positionals but also constantly watching for point blank AoE attacks from bosses. My second job is NIN, so I understand melee difficulty quite well. If physical ranged were equal, then there would be no reason to play magic range or even melee... if you can stand in the back away from the boss doing constant damage while running all over the battlefield... honestly that idea is just downright silly. People need to accept that there is a trade-off for the job you pick... physical range have it the easiest of all the jobs... but MCH deserves to be highest of physical range DPS because they have very little utility. This is why I dropped DNC and picked up MCH... I want to do more DPS and not have to worry about buffing others. For those who WANT to be the utility player, then playing a lower DPS job like DNC and BRD are there for you.