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  1. #1
    Player
    EtherRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Ether Rose
    World
    Diabolos
    Main Class
    Monk Lv 100
    Oh look, another one of these threads. As it has been stated over and over again, Ranged Physical DPS has overall lower DPS due to mobility and utility. They literally have 100% uptime on damage over every other class because they have no cast time and can attack while moving/running while every body else is dodging AOE's/mechanics and losing DPS. Also they are the easiest to play in terms of difficulty which is another reason. Gear has no matter in this at all. It is all about the class/job, just like most other MMO's. It's not difficult to understand this.
    (2)

  2. #2
    Player
    ADarklore's Avatar
    Join Date
    Sep 2018
    Location
    Wisconsin
    Posts
    95
    Character
    Caldien Redglaive
    World
    Faerie
    Main Class
    Dancer Lv 80
    Quote Originally Posted by EtherRose View Post
    Oh look, another one of these threads. As it has been stated over and over again, Ranged Physical DPS has overall lower DPS due to mobility and utility. They literally have 100% uptime on damage over every other class because they have no cast time and can attack while moving/running while every body else is dodging AOE's/mechanics and losing DPS. Also they are the easiest to play in terms of difficulty which is another reason. Gear has no matter in this at all. It is all about the class/job, just like most other MMO's. It's not difficult to understand this.
    ^THIS! It's funny how people say, 'Well I know that physical ranged can do this and that that other jobs can't, BUT... we should still be equal.' Um, NO... you shouldn't. I main MCH, and I'm fully OK with doing less damage because I can run around dodging attacks while at the same time continuing to deal out damage so basically we have no damage downtime. Casters have to interrupt their casts to dodge attacks and melee, well, they are in the thick of it all and not only have to worry about positionals but also constantly watching for point blank AoE attacks from bosses. My second job is NIN, so I understand melee difficulty quite well. If physical ranged were equal, then there would be no reason to play magic range or even melee... if you can stand in the back away from the boss doing constant damage while running all over the battlefield... honestly that idea is just downright silly. People need to accept that there is a trade-off for the job you pick... physical range have it the easiest of all the jobs... but MCH deserves to be highest of physical range DPS because they have very little utility. This is why I dropped DNC and picked up MCH... I want to do more DPS and not have to worry about buffing others. For those who WANT to be the utility player, then playing a lower DPS job like DNC and BRD are there for you.
    (0)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,649
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ADarklore View Post
    ^THIS! It's funny how people say, 'Well I know that physical ranged can do this and that that other jobs can't, BUT... we should still be equal.' Um, NO... you shouldn't. I main MCH, and I'm fully OK with doing less damage because I can run around dodging attacks while at the same time continuing to deal out damage so basically we have no damage downtime. Casters have to interrupt their casts to dodge attacks and melee, well, they are in the thick of it all and not only have to worry about positionals but also constantly watching for point blank AoE attacks from bosses. My second job is NIN, so I understand melee difficulty quite well. If physical ranged were equal, then there would be no reason to play magic range or even melee... if you can stand in the back away from the boss doing constant damage while running all over the battlefield... honestly that idea is just downright silly. People need to accept that there is a trade-off for the job you pick... physical range have it the easiest of all the jobs... but MCH deserves to be highest of physical range DPS because they have very little utility. This is why I dropped DNC and picked up MCH... I want to do more DPS and not have to worry about buffing others. For those who WANT to be the utility player, then playing a lower DPS job like DNC and BRD are there for you.
    Except nobody is asking the Range to deal equal damage to the Melee or Casters. They want enough to justify their existence beyond party bonus because as it stands right now, without said bonus, all three Range DPS would be complete dead weight in every single fight, including E6S and E8S which aren't Melee friendly. In fact, they're already reaching the point yet again where Black Mage and Summoner are so much stronger, the party bonus may not be enough. Look at the example I provided above. Summoner is dealing 1,100 more rDPS than Machinist; 2,000 more than Bard. And it's supposed to be the "middle ground" utility Caster. Worse even is Dragoon, who suffers more than any other DPS in E6S, still beats Machinist.

    Basically, even with handicaps placed on them (cast interrupts or disengagement) both Melee, and especially Casters, come out ahead. E7S takes it a step further by outright removing positional requirements and making it so the tower mechanic is randomized. In other words, we have a fight where Range don't even get to utilize their free movement to bait mechanics and allow for melee uptime. Predictably, they are laughably behind every other job by nearly 1,000 rDPS or higher except Red Mage—which still beats Machinist. Light Rampant is another example of this same problem. Range cannot bait the mechanic, thus their mobility is no longer an asset. In these examples, they do less damage because reasons and little else.
    (6)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Basically, even with handicaps placed on them (cast interrupts or disengagement) both Melee, and especially Casters, come out ahead. E7S takes it a step further by outright removing positional requirements and making it so the tower mechanic is randomized. In other words, we have a fight where Range don't even get to utilize their free movement to bait mechanics and allow for melee uptime. Predictably, they are laughably behind every other job by nearly 1,000 rDPS or higher except Red Mage—which still beats Machinist. Light Rampant is another example of this same problem. Range cannot bait the mechanic, thus their mobility is no longer an asset. In these examples, they do less damage because reasons and little else.
    I also want to add, statics will naturally come up with solutions to mechanics aimed at increasing melee and caster uptime. By obvious design, ranged don't benefit from this, so the gap will only widen as time goes on.

    For example, one of my friends came up with this strategy for the color portals in E7S during the second half of the fight, normally a pug killer that could make things go sideways for melee and casters especially because the party is normally expected to split up to avoid overlapping AoEs. Except they figured out that the player marker AoEs actually don't do that much damage, and their strategy to stack the same color AoEs completely trivializes the mechanic. What was supposed to be the hardest mechanic for the second half of the fight turned into free uptime for nearly everyone, and now it's the standard strategy for most statics that know what they're doing.

    https://clips.twitch.tv/HyperBoringSardineWholeWheat
    (0)
    Last edited by SaitoHikari; 03-16-2020 at 07:49 AM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"