Also, while we are talking ranged physical, what's the deal with Tactician, Troubadour, and Shield Samba? What's the deal with ranged DPS having a 10% reduction that doesn't stack with the other two abilities? I get the theory of not letting stuff stack in games in general, but is that necessary here? When tanks and healers have mitigation or absorption stuff that stacks as long as it's not the same classification? Are they afraid of people going with all three ranged physicals and all of them doing their mitigation skills at once? Why not just make them a shared role action if they are all going to be basically the same thing? Bard having party buffs makes sense and I can see dancers protecting their partner but why does MCH have it? What about ranged physical DPS screams "group damage reduction"? Is it because they don't have Feint and Addle?

WHAT DOES THIS ALL MEAN!?

... Footsteps. The FFXIV developers are coming. I have asked too many questions. I must go.