Not really about system design but I want to see I like the last round of job changes a lot, particularly for ranged and tanks. For the most part DNC nerfs were minimal, and they made the other range better instead. RDM is back to being a CC machine; not everyone's job but certainly one that scales extremely well with player skill having good burst and clutch healing. MCH got 20-25% DPS buffs on their pressure. BLM burst was mostly untouched like MCH but they got better poke, as well. The tanks all in all needed a lot of help; I still wonder if Rampart is necessary as a baseline action but that aside this is good.

As a side note I appreciate that they overall nerfed MNK in Feast while keeping it mostly on par in FL, and DRG took a hit to its midrange game in FL while overall having similar sustained DPS which mitigated its impact in Feast.