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  1. #71
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Peptaru View Post
    And the 20 people who spam a product for skillup and sell for way way less than its true value just to dump their invo instead of npc'n it without messing anything up.... ya.... find me a business that does that IRL plz. Again refer to my previous statement. There are many people who've studied and written on these topics, but RL =/= mmo economy.
    Of course real life and a virtual economy are not the same, but there are a ton of parallels and they behave in a very similar way. There is no real life analogue to skilling up and dumping of finished products, but that does not invalidate the rest of the free market tenets that happen in a virtual world. The many people who have written and studied on these topics all agree that virtual free market economics are more similar to real life free markets than they are different, and they have idenitcal phenomena, patterns, and behaviors.
    (1)

  2. #72
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Wolfie View Post
    Of course real life and a virtual economy are not the same, but there are a ton of parallels and they behave in a very similar way. There is no real life analogue to skilling up and dumping of finished products, but that does not invalidate the rest of the free market tenets that happen in a virtual world. The many people who have written and studied on these topics all agree that virtual free market economics are more similar to real life free markets than they are different, and they have idenitcal phenomena, patterns, and behaviors.
    there is the comparison to that even in the real world economy. you pay money to go to school and buy books you will never use again to skill up to get a paying job in the future. they are both the same thing when you look at it. both have you spending time and money to gain the skills needed to develop your skills. the time and money investment allows you to make profits once you are completely trained.
    (0)


    http://crystalknights.guildwork.com/

  3. #73
    Player Wolfie's Avatar
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    Mar 2011
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    Character
    Wolfie Wu
    World
    Leviathan
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    Pugilist Lv 50
    Let me take that back then, because college text books are a great real life analogue to the skillup item dumping.
    (1)

  4. #74
    Player
    Peptaru's Avatar
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    Mar 2012
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    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    People spending on books and schools fuels an economy, it doesn't unbalance pricing. lol
    (0)

  5. #75
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Peptaru View Post
    People spending on books and schools fuels an economy, it doesn't unbalance pricing. lol
    Think again, the market for used text books features hundreds of completely underpriced books. Nobody needs them anymore, because new editions and volumes are out. College textbooks fuel the printing and college-textbook-writing economies, the same way skilling up stimulates gathering classes to farm low and mid level materials (for those that have figured that eay money trick, at least).
    (1)

  6. #76
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Peptaru View Post
    People spending on books and schools fuels an economy, it doesn't unbalance pricing. lol
    what happens when you sell used text books? do you sell them at new prices? no you sell it to keep from losing just as much as you can. if you buy a book for $40 and use it when you try to sell it you can either sell back to the bookstore for $2(the game npc) or sell it on ebay for $10(market wards). if someone wants to buy the book they do buy it, but at a much cheaper price than what a new book would cost so it does unbalance the prices.
    (2)
    Last edited by darkstarpoet1; 04-02-2012 at 01:03 PM.


    http://crystalknights.guildwork.com/

  7. #77
    Player
    Peptaru's Avatar
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    Mar 2012
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    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    and the bookstore sells it for 37 again instead of 40, just making regular consumers who think they're doin the smart thing looks like fools. the knowledge contained in the book and its usefulness are still the same as when it was printed, but we drive the price down? i'm goin to bed, i'm bored with this.
    (0)

  8. #78
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Peptaru View Post
    and the bookstore sells it for 37 again instead of 40, just making regular consumers who think they're doin the smart thing looks like fools. the knowledge contained in the book and its usefulness are still the same as when it was printed, but we drive the price down? i'm goin to bed, i'm bored with this.
    oh you mean exactly like the npc does in game? you get around 20 gil if you sell them a cotton yarn, but later when you go to buy one from them it's over 1200 gil. no matter how you try to turn it around the game economy and real life economy are more closely related than you think. you just don't want to see the similarities.
    (0)


    http://crystalknights.guildwork.com/

  9. #79
    Player
    MeeYow's Avatar
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    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    Didn't read all of the thread, but linking wards would solve half of the problem (and I think it already is being done), the other is people gather for shout groups for exp and general social stuff. Adding a (or several) non-linkshell, server-wide chat channels would alleviate this.
    (0)

  10. #80
    Player
    Ayanami's Avatar
    Join Date
    Apr 2012
    Posts
    1
    Character
    Ciel Brave
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    1. Improve the item search counter function to search every ward, in every city state.
    2. Increase the strength in numbers bonus to 15% or 20% when a party is formed using the party search/recruit functions.
    3. Enjoy.

    There is no need for a global channel for shouts. The FFXIV community just needs to use the party search/recruit functions.
    (0)
    Last edited by Ayanami; 04-02-2012 at 01:53 PM.

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