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  1. #1
    Quote Originally Posted by LemmingKingXXX View Post
    People didn't congregate anywhere around Jeuno after ToAU unless it was to toss up a bazaar in the dirt mall, financial transactions are one piece of this puzzle, and habit's a bigger one.
    Plus it's purely on the community. With the advent of Abyssea port Jeuno became the new hotness and because of such you have people shouting idiotic things and the Japanese players of most servers congregrated to the empty White Gate for peace lol.

    Ul'dah is basically the hub city for now, once more towns/hamlets get more use is implemented, people will spread out more, but they don't now because people still idiotically only sell stuff in Ul'dah.
    (1)

  2. #2
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    I guess nearly every players and every persons of the developpement team have already thought about it.

    The answer is : can't do it in this version. Wait for 2.0.

    (actually planned for v2, I think)
    (1)

  3. #3
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Its always gonna be that popular city people gonna run to no matter what you do.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    45
    Either sync the markets of all the cities or just add like 10 more ward areas in Uldah. Just name them Extra Ward #1-#10. They can have a flat tax rate of 5% for all I care - but we need more. Locking people out of the economy is frustrating.
    (0)

  5. #5
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    I think the only way to link the market wards would be to link them by search counter only.

    I have a strong suspicion that the problem lies with wards being zones. If you made 1 giant ward zone you would still have the problem of not being able to place a bazaar due to over population of retainers.

    ANother problem would be being in Grid, searching for a item which happens to be in Uldah, enter the correct ward and exit in Uldah. It would be abused for quick, free transportation.

    So I think the only way to link wards would be to link them by search counter only. If that is a problem with the current client I have no idea. But probably is since they haven't implemented it from the get go.

    I agree a global chat channel and linked search counters would go a long way to alleviating Uldahs congestion.
    (0)

  6. #6
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    ANother problem would be being in Grid, searching for a item which happens to be in Uldah, enter the correct ward and exit in Uldah. It would be abused for quick, free transportation.
    They could treat it like they did the chocobo circuit, it only let you exit to where you entered from, people did use it to trade with friends as a buffer area between cities, but i'm pretty okay with that. I could stay in one city and still trade/talk/hang out with friends in the CC. I'm sure they already have their plans set, I'll wait and see what happens.
    (2)

  7. #7
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Peptaru View Post
    They could treat it like they did the chocobo circuit, it only let you exit to where you entered from, people did use it to trade with friends as a buffer area between cities, but i'm pretty okay with that. I could stay in one city and still trade/talk/hang out with friends in the CC. I'm sure they already have their plans set, I'll wait and see what happens.
    Best idea i've seen.
    (0)

  8. #8
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by ChiefCurrahee View Post
    I think the only way to link the market wards would be to link them by search counter only.

    I have a strong suspicion that the problem lies with wards being zones. If you made 1 giant ward zone you would still have the problem of not being able to place a bazaar due to over population of retainers.

    ANother problem would be being in Grid, searching for a item which happens to be in Uldah, enter the correct ward and exit in Uldah. It would be abused for quick, free transportation.

    So I think the only way to link wards would be to link them by search counter only. If that is a problem with the current client I have no idea. But probably is since they haven't implemented it from the get go.

    I agree a global chat channel and linked search counters would go a long way to alleviating Uldahs congestion.
    Well an idea does come to mind, the problem with a global chat is that that would create more stress then bunching up people in the same area. You gotta think of global chat as this, when a person shouts in ulda that's just one packet of data being sent to that area, However when you introduce the global chat, that one data has to make it's way to 2 other areas which are also in different zones, so not only does it have to pass into another zone, but it has to send the same data into that zone. It would most likely create to much stress for the server if it isn't done properly.

    With the market ward I think what could work is if they added two hubs in each town where you could go to purchase items from, while you are unable to enter the wards from those hubs you would be able to purchase items from there. With that in mind though I would say it would only be fair to add something likea 1% surcharge on top of the surcharge alrdy. While it won't get people moving out of Ulda it would at least encourage people to place their retainers in other wards, and while you would have to manually check all 3 yourself since the searches wouldn't be linked, it's at least better then having to travel to town by airship only to find out there's nothing in the wards lol.
    (0)

  9. #9
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    If i had an AH linked to others town, and airship cheaper (lets say 500 gils or free and less waiting time till he arrive/come) i would go to Gridania or Limsa-Lominsa.

    Well, i would like some free TP others town atleast untill 2.0. I dont care about immersion actually, the game is a bit destroyed, lets give us something usefull to stop the overcrowd of Ul'dah.
    (1)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  10. #10
    Player
    jax_gongora's Avatar
    Join Date
    Feb 2012
    Posts
    57
    Character
    Jin Uzuki
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I like the idea of free tp to other towns
    (0)

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