
Originally Posted by
hqdm
Did my post get lost? nobody seem to react lol ;_;
Securing with innovation + touch is quite reliable once you meet cp threshold, rather than rely on hasty whole way.
I've tried focus synth, the idea of using "white after obs" procs is enticing, but result is 2cp + 10 dura (so, 14 cp) for 200% prog.
with rapid, can consider this as 500%/50% of the time, or 250% progress. we all know rapid isn't anything resembling reliable, but because you can plan around having veneration up for bursts of it, it can at least be spiked to some extent. But we can't do that for focused bc we're using it more randomly, based on lack of procs. I don't feel focused is worthwhile because without ven, it does ~865 prog, which is really a "death by 1000 cuts" kinda approach to completion, where despite being more reliable, it's unreliable given the conditional use of it with fishing for procs, and that you might end up at the end of a craft without a clear idea of resources required to complete it.
Focused touch otoh feels okay sometimes, as you can consider it a debt of 11 cp (7 going to obs anyways) for 150% qual. Gauging usability is a bit weird again, as I am sometimes raw casting manip for 96 (24cp/10d), the avg cost is a bit higher than the pliant cost of 12cp/10d. So, 23cp or 35cp for 150%, normalizes to 15.3 to 23.3cp for 100%. Given hasty's 60% 10d for 0cp, it has effective cost of 16.7 cp for 100% qual if pliant, and 40cp if raw for 100% qual <on white/blue>, 11.8 cp if yellow (assuming +25%) + pliant and 28.2 cp if yellow + raw. So focused on white after obs is both more efficient than baiting with hasty on white, but less efficient than hasty on yellow if pliant dura. In general, it seems worthwhile given 1-2 raw cast manip/craft, as long as you don't waste it on a yellow.