Quote Originally Posted by MN_14 View Post
You really don't want to HT spam because you'll be hemorrhaging durability far too quickly between conditions. I only straight out HT spam as a desperate final stand when I"m down to my last 74 cp. Unsurprisingly, it almost never works.

There are probably many different effective methods to do these crafts, but for me it's a highly methodical process where there's a reason for each and every skill that I use at any given step. I'm basically baiting conditions but it's almost never a specific one.

I think of the crafting flow as condition utilization where skills used in between a condition is a filler. Because conditions are so powerful, if possible, I try to take advantage of each and every one in some way.

In terms of fillers, there are two primary ones:

Observe - Harmless to durability but costs 7 cp, which adds up big over time.

HT - Costs 0 cp and builds up IQ stacks over a long period of time. Also costs 10 durability which adds up big over a very short period of time.

So I try to place HTs in places where it will do the least damage to my synth. It could be under a specific condition or it might not be. You'll need to use a whole ton of them though to build those IQ stacks slowly while using other skills along the way to help speed things along if cp permits.

Since the strategy is to bait conditions, burning either cp or durability = very bad (unless you can guarantee a success).

In low CP situations, I have to be very careful with my fillers because I can't afford for either durability or cp to drain too quickly before a possible bailout from a condition.

As a side note, I can tell that I'm absolutely horribly over-geared at almost 2600 control with food. That helps too.
What's your general approach before your first pliant pops? It's very easy to start working on progress or building IQ stacks, but very soon durab will reach 25 or lower. What's your way to delay it until the pliant? And what do you do if the pliant eventually don't come? I have tried numerous things. Everything works since there's plenty of CP there, but none works great, as all depletes CP fast!