
Originally Posted by
smoodie
I’m generally a forum lurker, but yikes, your comment...
Comments like this are exactly why they keep changing the crafting system every expansion and never stick to one plan. Guess what, buddy? That’s how crafting used to always work. It was all totally rng up until 4.0. I didn’t mind 4.0 crafting but I know a lot of my hard core MLG crafter friends didn’t because of Prudent Touch action Lol. Anyways. You spent your gil, you started a craft, and just did your best to utilize your toolkit and hope rng didn’t scree you over. That’s how it always was. I admit it made me annoyed but it was an intriguing system nonetheless. The expert recipes are fine the way they are, and don’t need to be changed, it’s definitely better than master recipe’s poor difficulty spike.
If RNG is so “tedious” for you, then don’t craft it. Nobody is forcing you to do expert recipes, and if square chooses to listen to poor sport players like yourself, we will be repeating history all over again. People whining about players with a lot of Gil. People whining about rng because it inconveniences them. People whining about something that they don’t even need to do. I don’t mean to be rude. But I have to call this type of behavior out. This is exactly what led crafting to its demise in 5.0. Because of whiners. Just adapt to what’s given to you, and don’t whine. And for the record, who cares if a reward isn’t cheap. It’s not supposed to be if it’s a special reward. And by the way, “tedious” seems to be code around here for “it pisses me off and I don’t like it.”
Wow, and people say hardcore players are entitled. Ridiculous!