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  1. #31
    Player
    Leidolf's Avatar
    Join Date
    Mar 2020
    Location
    Ul'dah
    Posts
    104
    Character
    Leidolf Kvasir
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by PyurBlue View Post
    Advice.
    I see. I normally just use Flare because by that point I don't have MP for any other Fire spells due to the increased cost while in an AF State and then Transpose over, but using B3 will start the Regen faster and allow me to get straight to B4 with damage increased from the UI state. I don't have access to Polyglot yet though, so I overlooked it.

    Quote Originally Posted by Frizze View Post
    Advice.

    Quote Originally Posted by Ryaz View Post
    Advice.
    I haven't gotten to end-game raids so I'm not used to working under timers, though this does explain the merits of starting under Ice. Access to the Umbral Hearts allowing for an Extra Fire IV would beat out wasting Manafont right away as well, and Thunder procing would serve better than simply skipping into an instant and free Fire 3 if started from an UI phase.

    Thanks for the advice.
    (0)
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  2. #32
    Player
    Abelisk's Avatar
    Join Date
    Aug 2019
    Posts
    27
    Character
    Lowly Tarnished
    World
    Balmung
    Main Class
    Fisher Lv 90
    I love BLM right now as well. When you try and optimize your DPS you start seeing all of these procs and techniques come together, as well as weaving oGCDs from well-timed procs. It's like a juggling act.
    (0)

  3. #33
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Leidolf View Post
    Against a single target at Level 68, I usually go: Thunder III > Sharpcast > Fire > Enochian > Fire III (Proc) > Triplecast > Fire IV > Fire IV > Fire IV > Ley Lines > Fire > Fire IV > Manafont > Fire IV > Swiftcast > Flare > Transpose > Blizzard III > Blizzard IV.

    But in a video I saw, I noticed they usually started in an Ice Phase. Is there a reason to not just start in Fire Phase and then switch to Ice Phase when you've burned most of your MP doing the initial damage?
    That rotation is insane! How can anyone keep track of all the steps while also focusing on raid mechanics?
    (0)

  4. #34
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    That rotation is insane! How can anyone keep track of all the steps while also focusing on raid mechanics?
    Every job's individual needs eventually becomes muscle memory with enough practice.
    (1)

  5. #35
    Player
    Leidolf's Avatar
    Join Date
    Mar 2020
    Location
    Ul'dah
    Posts
    104
    Character
    Leidolf Kvasir
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kacho_Nacho View Post
    That rotation is insane! How can anyone keep track of all the steps while also focusing on raid mechanics?
    To be fair, the first part is pretty simple even though the others have pointed out its inefficient. I normally just think about how to make my fire spell stronger from the start and then squeeze out as many explosions as I can until I'm out of MP before hitting Transpose and then doing a Blizzard to restore MP to keep doing it again. I do the DoT first because I'm liable to forget it in the middle of that, but again I'm only Level 68.

    Plus, I may have arranged my buttons so I can do it brainlessly. 1 > 2 > 3 > 4 > etc.
    (1)
    Last edited by Leidolf; 04-01-2020 at 11:24 AM.
    Like to play Dungeons & Dragons? Learn to make your favorite FFXIV Job in 5e by visiting the Fun Characters Builds 5e blog.

  6. #36
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Leidolf View Post
    To be fair, the first part is pretty simple even though the others have pointed out its inefficient. I normally just think about how to make my fire spell stronger from the start and then squeeze out as many explosions as I can until I'm out of MP before hitting Transpose and then doing a Blizzard to restore MP to keep doing it again. I do the DoT first because I'm liable to forget it in the middle of that, but again I'm only Level 68.
    I see.

    Quote Originally Posted by Leidolf View Post
    Plus, I may have arranged my buttons so I can do it brainlessly. 1 > 2 > 3 > 4 > etc.
    /chuckle. I do the exact same thing!
    (0)

  7. #37
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,975
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    That rotation is insane! How can anyone keep track of all the steps while also focusing on raid mechanics?
    The main part of the damage rotation is 3x F4 F1(or F3 proc) 3x F4 Despair, and the regen phase is B3 T3 Xeno F3. The rest is cooldowns, setup, or aoe.
    (0)

  8. #38
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    The basic rotation without Leylines is 3x F4, F1, 3x F4, Despair, B3, T3, B4 and back to AF with F3.
    Since you use F3 to switch it's impossible to keep a Firestarter proc for Enochion refresh instead of a F1 during AF; it's something that can proc during your AF phase and can be used for movement/ weaving/ additional refresh, but it's never just there for the first mandatory refresh.
    Xeno is used as a filler in UI if T3 doesn't need to be reapplied, not as a standard filler to get full ticks. Skipping on B4 without Leylines doesn't make sense as you don't have enough mana for 2x 3F4 rotation nor enough speed for the 5x F4 rotation.
    (0)

  9. #39
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Hit lv80 on BLM and really enjoying it so far. The abilities added in ShB seem to make the class flow well. That said, I had to admit defeat on SSS E8S at 480ilv. It feels like the class has to be executed flawlessly at the high end, one mistake, everything becomes misaligned and your dps is gone. Nice to see a class with depth to it like that.
    (0)

  10. #40
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Liam_Harper View Post
    Hit lv80 on BLM and really enjoying it so far. The abilities added in ShB seem to make the class flow well. That said, I had to admit defeat on SSS E8S at 480ilv. It feels like the class has to be executed flawlessly at the high end, one mistake, everything becomes misaligned and your dps is gone. Nice to see a class with depth to it like that.
    Welcome to the world of explosions!
    Tbh I haven't tried myself at e8 SSS at 480 yet. I'll probably give it a go tomorrow, should still have my 480 stuff lying around.
    Right now dps req seems to be around 16,8k for BLM; not sure if 480 isn't a bit too low to make it without pot or maybe even with one but I'll see.
    Nonetheless have you tried:
    - 4F10 opener if you track mana ticks or JP opener if not
    - switching to 4F5 rota under Leylines (also works if you only have Triple + Swift without LL with high SpS)
    - applying your dot even closer to it expiring

    If you want to add another level to it, track mana ticks. I still tend to screw up planning my rotation correctly beforehand depending on the ticks but I'm getting better at it and it helps squeeze out some more dps. Same with switching rotation under LL. BLM has a surprisingly high amount of fairly impactful decisions to make on short notice for a job that is said to have a strict and simple rotation. Escpecially when mechanics come in to play.
    (0)

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