Take away it from people who already own their house and you will meet hundreds or thousands of mad customers spreading chaos and mayhem across all sort of social media. Some of them spend a lot of days hunting their house in game, imagine what would happen if they will lose those right to exclusivity they have worked hard to get.But, no one is asking for all the extra stuff. We are willing to sacrifice all that extra stuff to have housing for more people. If yoshi p really wants a place that looks alive he can do that by keeping everything as it is now and have the houses being shown on a timer. After an hour or so or every time you zone in you see different houses that people have put together. It would turn the housing area into more of a museum, (kind of like it is now anyway). But, honestly the idea of a town looking alive requires people to be roaming around. You just dont ger that feeling with as little people that have housing. Npcs dont make it feel alive either since any interaction, if any is available, is limited and you are basically Will Smith in "I Am Legend."
Last edited by Nedkel; 03-11-2020 at 12:35 AM.

This is a company that has existence for well 20+ years so thats not really a excuse the technology exist they should buy it and not be so hudgefund ranThe problem is not the disk memory or even the processor but the RAM (that is pretty much more expensive). Each instance is really heavy RAM consuming, especially something as wards. I think they are designed more as maps are rather than instances are (wards and maps are probably persistent environment). And it would explain why they don't really want to change things. But... the way they imagine wards need some pre-calculated/rendered cloud game with fixed amount of player+simulated players/NPC (aka fixed population whatever players do/how many players are online). The current technology is unable to handle that for a reasonable price.
If this was a single person ran game and not a company that would be a exucse but that isn't a excuse for a company
Consinder with paying the workers/electr cost of running they could easily get the equipment in 2 months with how many players we have with just sub time alone not even counting the mog station sells. So sorry but that isn't a excuse
Last edited by LolitaBansheeMeru; 03-11-2020 at 12:59 AM.


You don't get it. You ask them to use a RAM memory that doesn't exist except, maybe, for supercalculators (and even, I'm not sure).
It is not a matter to be greedy or not, it's just a technology that is not available. Why do you imagine so many people ask instancied housing rather than adding wards? It is far more complicated than just a copy-past on HDD or Flash Disk. To use an image as a shortcut : You ask them to put HDD memory on a persistent RAM.
And that's exactly the reason why I will never understand they designed wards that way. They should have known the wards are an interesting concept but the technology in this current state can't handle. Cloud games are late to come on the market because it is not that simple. They are very heavy consuming bandwidth, RAM and graphics-rendering.
Even considering each player spend 250$ year (I bet it's less), they can spend what? 30% for the hosting? That's not 75$ a year that will allow SE to rent the high availability high perfomance hosting you imagine.
They can do instances, they can't just copy-past wards.

I find the FFXIV community very understanding. Also, very snowflakey. They dont have the balls to tell SE they are dissatisfied with something lol. They will bend over and take it and then defend it with their dying breath. J/kTake away it from people who already own their house and you will meet hundreds or thousands of mad customers spreading chaos and mayhem across all sort of social media. Some of them spend a lot of days hunting their house in game, imagine what would happen if they will lose those right to exclusivity they have worked hard to get.


Well it depends. If they did instanced housing with no neighborhoods, then yeah that would probably be more feasible. With neighborhoods as they have now, it becomes much more of a server strain because as long as one person is in a neighborhood, they can't close the instance (while with apartments, they can as soon as the apartment is empty) and so they gotta render all the unique components of each house exterior which adds up.


Bear in mind that the "we" you mention may not be as widespread as you think. If you take away the social aspect of housing, what you're left with is people who want to make a pretty house for ONLY THEM to ever see, and people who want a house for the extra benefits it offers (basically, gardening, and not much else, unless you're getting a house for a FC). That demographic may not be as all-encompassing as you might think.
Even if folks AREN'T specifically asking for the extra stuff, there's no denying it's a huge draw. The housing districts are GORGEOUS zones, a joy simply to walk around in, and that's a factor into encouraging people want to own property there. You don't get that if you click on a residential gate, and it takes you to an instanced house. Additionally, folks that decorate their houses frequently would like to show off those decorations to other people - and not just personal friends, but also strangers that happen by. For some, it's even a competition, of sorts, trying to be the best-looking house in the neighborhood.
It's an ideal that developers can and should strive for, and it's something that players want, as well, even if they're too used to the instanced housing other games have to realize what they're missing. Yoshi P did not make a mistake in wanting this - his mistake was in believing it was financially feasible. (It was also his mistake in bulling on ahead with Personal Housing even AFTER it was clear it wasn't financially feasible - the current housing system should have been restricted to FCs only, as it originally was.)
People who ask for instanced housing are basically declaring they're willing to SETTLE FOR LESS, and don't pretend otherwise! It's understandable, to be sure, since there's not enough of the higher-quality product to go around, but an preferable solution would be housing as it is (or better), but with enough available for all.

The reason we are willing to settle for is because we come from games that have that less (EQ2) or none at all (WoW). I am happy just having rooms to fill with no outside exterior. Even when I owned a house here in eorzea I did very little to the outside. I come from EQ2 where housing is instanced buildings. You click on a door to a room, pay for it and then every month pay a monthly upkeep and the only decorating you get to do is on the inside. You can have people visit as "visitor" and they are only allowed to look. or have someone move in by granting them "trustee" which allows them to model and decorate as much as you.People who ask for instanced housing are basically declaring they're willing to SETTLE FOR LESS, and don't pretend otherwise! It's understandable, to be sure, since there's not enough of the higher-quality product to go around, but an preferable solution would be housing as it is (or better), but with enough available for all.
It was a great system and one I would not mind being mimicked for apartments here in ffxiv. Especially the trustee system to have someone move in. People could still come and see the work that was put in and the only thing I would ask for are bigger apartment sizes.
I came from EQ2 as well. And while instanced or likely because of it, the housing was much more nuanced. It was limited in some things, but one of the major things, is that you could actually resize your furniture. Also almost every book you owned was a housing item and you physically could place them in you house. You could create a lot of amazing stuff with the system.The reason we are willing to settle for is because we come from games that have that less (EQ2) or none at all (WoW). I am happy just having rooms to fill with no outside exterior. Even when I owned a house here in eorzea I did very little to the outside. I come from EQ2 where housing is instanced buildings. You click on a door to a room, pay for it and then every month pay a monthly upkeep and the only decorating you get to do is on the inside. You can have people visit as "visitor" and they are only allowed to look. or have someone move in by granting them "trustee" which allows them to model and decorate as much as you.
It was a great system and one I would not mind being mimicked for apartments here in ffxiv. Especially the trustee system to have someone move in. People could still come and see the work that was put in and the only thing I would ask for are bigger apartment sizes.
And then there were proper Guild Halls. Even small ones were the size of or even slightly bigger than FF XIV Large houses. T3 Guild Hall is a huge zone you can decorate to your heart's content and they were sights to behold.
Last edited by Flay_wind; 03-11-2020 at 11:49 PM.
Sometimes rumors are just... rumors.
My FC leader and I often muse that it would be fun/nice to have a new form of instanced housing called "hermit housing" or something along those lines; it would be a system that would allow you to pick various locations into an isolated housing instance. Some old ruins in the wilds, a lonely tower on a snowy coast, a yurt on some floating rocks in the sea of clouds... you would unlock the location and build/refurbish the structure and then decorate. It would be a great DoH/L required way to have another housing option. Lower server demand by making it count as the one house you are allowed to own (thus also freeing up more housing for those that like the more social neighborhoods that are Housing Wards).
It's just a rough idea.
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