Quote Originally Posted by Mhaeric View Post
Give me a break. This is the most ridiculous argument ever.
How odd. You were accusing me of hyperbole in a previous post yet resort to just that in your current post. It also seems to be quite the juxtaposition to your signature.

Quote Originally Posted by Mhaeric View Post
The number of AFK players does not impact the number of active accounts which is what character creation restrictions are based on. They're completely different things.
It contributes to the problem. There's two types of locks when it comes to character creation. One is a hard lock which is an outright ban on new characters for the set duration. The other is a soft lock which is tied to how many people are online on a server at the time. As someone who played on Balmung in the past I'm familiar with the soft lock and logging on at weird hours when fewer people were online proved to be an effective route for quite a while.