Quote Originally Posted by Kirika- View Post
One of the non-FC associations I have is working with a group of dedicated The Hunt S-Rank spawners.
We do most all of the leg work needed in spawning the S-Ranks on our world server, and we do so for the benefit of all hunters both on our server and CW.
As is, we do not spawn and insta-kill, we spawn and announce across dozens of LS and then wait/schedule a Pull Time.
That said, several of the team have "ex-friends" who now "stalk" them so that they can troll the hunts and spawns by insta-pulling or MPK'ing.
Because they can't hide from the ex-friend, they are now forced to either do less spawning work or drop out all together.
All because the ex-friend still has the team member in their friend list, even though the team member has removed and blacklisted them.
This specific example would not happen if removal from a friends list was two-way.
To be fair in this aspect, the player search function would work the same way.

Not saying the friend list thing doesn't need changing, but it's pretty easy to find people in the games over world if you know their names.