The biggest issue with scholar is not their numbers its quality of life. The problem is like it or not NUMBERS wise sch is absolutley the worst at everything. Small or large margin it doesnt matter the numbers speak for themselves. But on top of that sch feels clunky to play Faerie skills cancel eachother out I can literally eat my whispering dawns. Faeries need HUGE quality of life and I think sch will improve with that a lot and also be more fun to play. I should not have to cast my faerie skills that is a stupid change.
I miss this so so much. Its actually how my friends got me to play ff14 initially- I wanted to heal, but also feel useful/contribute to dps.
Scholar gave me both dps and healing- it was great! As long as I was smart and managed my resources well, ofc... -sigghh ... I miss that ._.
A little late to this but erm I'm not sure how the number of logs is relevant to a discussion on the rdps output of AST being higher than that of the other healers. Unless you're suggesting 16k parses doesn't also provide numbers for lower tiered players, but that would be a pretty wild assumption.


I think it's because you said it was "alarming".A little late to this but erm I'm not sure how the number of logs is relevant to a discussion on the rdps output of AST being higher than that of the other healers. Unless you're suggesting 16k parses doesn't also provide numbers for lower tiered players, but that would be a pretty wild assumption.
But despite granting more rDPS, the class is not played that much in comparison (probably because of its gameplay).
It would have been alarming if it both granted huge rDPS and was over represented in the raid scene because of that. But rDPS alone isn't a factor that make it be played more, because players are still seeking for fun/not clucking mechanic.
A lot of player still don't like the current card system or the little/timed heal on AST toolkit and prefer a more straightforward gameplay.
Ah I see! Yeah that does makes sense. My alarming statement was more to do with the balance of classes, but I get what he was getting at now. ThanksI think it's because you said it was "alarming".
But despite granting more rDPS, the class is not played that much in comparison (probably because of its gameplay).
It would have been alarming if it both granted huge rDPS and was over represented in the raid scene because of that. But rDPS alone isn't a factor that make it be played more, because players are still seeking for fun/not clucking mechanic.
A lot of player still don't like the current card system or the little/timed heal on AST toolkit and prefer a more straightforward gameplay.
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