Results -9 to 0 of 35

Threaded View

  1. #7
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Kalise View Post
    While we're here, how is it that MCH doesn't have a dragon shot of some kind? Like, for an art developed in Ishgard, that uses fancy tech and aether manipulation... How do they not shoot someone with a Dragon yet?
    I would kill for a Mini Dragon Killer Turret.

    Quote Originally Posted by Payotz View Post
    Regarding the animations, personally I'm fine with it. I'd want more "high-tech" like visuals because it is a machinist after all, not a gunner. Besides, if you search around the forums, there are a bunch of threads that MCH was really boring visual wise. I'd say that the over the top animations did well in making MCH "not boring" visual wise.
    That's fine and all but did we have to really lose our Ammo animations.

    I scoured the guns to find out which ones had animations to go with the reloads and used those. Now? Meh.

    Also I dislike the animations we got because it really feels more like "Look at this call back Oooooooooooooooooh" more than trying to make MCH stand on it's own. Like trying to fix Monk by giving it moves based of Sabin, ignore the issues or if it's good or bad, just look it's Sabin Animations. Or giving Ninja Shadow/Yuffie animations. Or Gunbreaker Squall/Leon.... oh wait.
    (2)
    Last edited by MerlinCross; 03-19-2020 at 03:58 PM.