Can I remove a bullet from the Russian Roulette?
Can I remove a bullet from the Russian Roulette?
Larek Darkholme @ Ragnarok
This. Amaurat especially needs rouletters to help new players finish the MSQ.
I would love to opt out of ARR content in my roulettes since I find most of it dull now but the reality is the roulettes primarily exist to keep old content alive and doing so would hurt queues.
But there's no reason to run the level 80 roulette anyway.
The total tomes you get from the 80 roulette plus the dungeon, is less than what you get if you just ran one of the two most recent dungeons.
On the subject, I wouldn't be against having a single opt out dungeon, being able to choose just one dungeon you never want to play via a roulette.
I think there's enough competition for 'worst dungeon' that there would still be enough able to run whichever dungeon you need.
Sastasha, Halatali, Toto-rak, Tam Tara, I'd love to exclude all of those, but would be happy getting rid of any single one.
Yes, let me never run Toto-Rak again. No more slowing pools of poison.
No more.
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
I'm starting to like Amaurat myself. It shows me how few tanks are as actually as good as they THINK they are.
I'd be happy with a way to prevent constant reruns of the same instance. I've had over a week straight of Mt Gulg in leveling roulette.
Roulettes in general need more options, not fewer. (The only removal I'd be behind is the removal of EX trials from mentor roulette; they either belong in their own roulette or not at all.)
Level 80 roulette right now is going to be weighted heavily toward Amaurot because it's the only dungeon in the bunch required for story.
In general though, if the 80 roulette has a "1/3" chance of giving you a dungeon you don't want to run, you might be best off simply not running that roulette.
Yes, just like the trials roulette is still a roulette despite not including Amaurot. Letting players avoid specific dungeons isn't going to cause the entire system to collapse. Participation may even increase if people didn't have to worry about being placed in their least favorite content. If certain dungeons are really despised by the majority, a separate option could be added to the duty finder to prioritize queuing into first timer dungeons or unpopular dungeons in return for more XP/tomes/whatever.
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