Glad I arrived after all these fun dungeons were already made.
Glad I arrived after all these fun dungeons were already made.
I actually think E5S is fine for a starting boss. It's easy enough to get new raiders into the habit of how things go in the scene.
This fight is way too easy for a 3rd boss with really uninteresting mechanics and a lacking design.E7S = Perfect. Its the pre-end boss to an end-tier, its beautifully designed, and is exactly what it should be.
Discord is not looked down upon. It is used to do callouts made by your teammates and to explain mechanics during learning that you or someone may not understand. Furthermore I'd love for you to find any actual proof that SE doesn't want people using Discord.I just still think its a little bit hypocritical that a game whos ToS states you cant use 3rd party software has a boss thats impossible to clear without at least using a third party communications software (discord).....
I'm also gonna agree with the others and say that you are trolling and truly shame on you.
This is honestly an issue with the game as a whole. Very little of the content made offers any sort of longevity. Take Ocean Fishing. Neat idea but once you've obtained the minion and mount—neither being difficult—you have no reason to ever touch it again. Standard scrip turn ins net better numbers and don't have a two hour wait restriction.
What the dev team needs to focus on is developing content with a longer shelf life.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
If you're "new to level 80", you don't jump into Savage. You start working your way to Endgame by jumping into Extremes first. That's the stepping stone into Savage. Jumping in completely unprepared for something that actually punishes you for making mistakes (and even then, you can get away with a lot even in Savage) is only the fault of the player who jumped in expecting more faceroll content.
See above.E6S = Still a touch too hard for a second boss encounter, but pretty decently tuned in general. I think E6S should be as hard as E5S is now
In what universe is E7S a "beautifully designed" fight? As a healer, I literally do nothing but DPS for nearly two minutes straight.E7S = Perfect. Its the pre-end boss to an end-tier, its beautifully designed, and is exactly what it should be
E8S is honestly the only fight that really lives up to the name Savage, in my opinion. Most Savage fights now are shadows of what they used to be. That said, I do have my criticisms of Light Rampant as a mechanic - but so do most raiders.E8S = I dont really know yet because we're still working on the very last phase (Icelite song and Wyrms lament 2) I dont see how ANYONE can Party Finder this boss with a group, UNLESS every member of the group already has this boss on farm in their own respective static raid groups.... BUT... this being the very last boss of the raid tier, I guess its okay to force people into the social aspect of the game. (Either join a static, or dont clear this boss)
Discord isn't against the ToS lol. You're not thinking of the correct third-party tools. And it certainly isn't needed to clear any of the Savage fights. Really, the only fights that would really require Discord would be the Ultimate fights. Though, I'm sure really good players could manage that without voice chats.I just still think its a little bit hypocritical that a game whos ToS states you cant use 3rd party software has a boss thats impossible to clear without at least using a third party communications software (discord).....
Sage | Astrologian | Dancer
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Hyomin Park#0055
E7S had potential to be a difficult fight, what with the portals and colours and such... but then it was a missed opportunity and is actually a pretty easy fight (so long as someone calls out the portals correctly).
E8S I just hate, but then I'm a melee DPS and frequently get unlucky with Light Rampant and Fake-Holy + Spiteful Dance (Shiva and Holy's on the edge and Spiteful Dance is out and then in). Really doesn't help my group doesn't do melee uptime strats, either (I'm the only melee, sans tanks). I dunno. I'd probably like E8S more if I wasn't a melee DPS .-.
Oh and the cutscene. SE stop with the cutscenes in Savage.
Yeah I think the whole mindset of "Discord or some other voice chat is required to play a game online with other people" is a bit laughable. Most of the instances I see people using it is mostly 1-2 people stating what is either blatantly obvious or something that shouldn't need to be said in the first place. You have those talking all the time that to me appear to just want to stroke their ego and others that appear to have mindless drone syndrome where they're incapable of doing something unless being lead through everything with a carrot. I've used voice chat with friends and such in games. However we never talk shop about mechanics or anything like that. The majority of it is random BS most often that has nothing to do with the game or in some cases random karaoke. This was during endgame content in said games. However I tend to be selective of actual friends preferring to have a small number of good ones as opposed to a large amount of ones there just for convenience. As such my friends are also able to actively think, analyze, and solve their own issues and adapt when needed. We very rarely have discussions on how to fix something or figure something out. We do however have a number of discussions on how to break something as that takes a bit more creativity in a lot of cases.
Eureka is left in dirt and empty, Potd and hoh is no longer developed and max lvl on second is 70 which takes alot from combat.
Treasure maps is something but nothing in comparison to savage/ultimate.
On top of that no hildibrand, pvp left in dirt too and empty,
Could you tell me, what is a sense of doing normal mode anymore than 1 time? It provides abysmal and pointless gear progression, you are far better buying crafted gear.
Dungeons are boring, so cut it in half and make it even more boring so barely anyone is doing them, what a great change really.
SE handles casual content really poorly, they made all this crafting content and changes and turned it into something that is no longer worth doing. This game isnt for casuals who seek combat content, it is either for those who has hundreds of hours for a game in a month or for those who barely even understand how their skills work.
For people like me there is literally nothing to do between capping tomestones and doing boring maps, i have way more stuff to do in other mmorpgs in end game as some of them do provide different levels of difficulty and even allows for equipment progression by doing it.
Last edited by Nedkel; 06-30-2020 at 12:42 PM.
Working as intended. If they just hit lv80, are new to MMO's, new to raiding and want to leap straight into Savage they're doing it all wrong. It's a good thing the first boss checks them there and says plainly "you aren't ready yet". They should clear Normal, then step to EX and become comfortable there before even thinking of Savage. It's just a shame Enix doesn't offer any warning or indication that Savage is difficult content that needs preparation and knowledge of your rotation before they have that rough PF experience. Imo that's where the problem lies. Even BA in Eureka had a warning pop up when you unlocked it.
I'd say Eden is tuned perfectly. Recently I took my casual FC (for people with Social anxiety), who most had no experience in Savage at all, into E5S. We're digging through E7 now and looking forward to E8. Progress isn't super fast but it's steady and great fun and filling the wait for the next patch nicely. Don't you own an FC yourself? What's stopping you doing the same instead of suffering through PF?
i dont agree with nerfing savage or any of the anti-improvement shit the ff14 community goes through that makes them call everyone elitist for giving them advice or telling them to pull 2 groups of adds instead of 1 when they got both the experience and gear for it.
That being said this is a shitty excuse, least we forget making an fc isnt as convenient as going in pf , it was made after all for solo players, and a person may have joined an fc for various reasons besides raiding like real life friends or to chill (they can get attracted to raiding later) or it was an fc that helped them as newbies and now they dont feel like leaving .All these dont necessarily mean it would have people who hardcore raid.
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