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  1. #10
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kraniel View Post
    Sorry but this is a big no for my part.
    I'm just about to clear E5S, and i didn't find it that difficult.
    This goes for every other savage/extreme raid i've ever done in this game. The only fight that ever frustrated me was the Titan Extreme fight during ARR days, but even that was mostly because of my PCs performance issues during the fight, and not because of the actual difficulty.

    But then again on JP servers people usually aren't very toxic in PF, and i was able to practice with the same group for an hour or so before we decided it was enough.
    I can empathize with you for the toxicity, but difficulty shouldn't be toned down because there's some bad apples in the community.
    Get some motivated people from PF or your LS/FC and you'll be fine.
    The issue the OP is dealing with is the time they have to play the game and the condition of the players at that hour. Savage fights are best done when one is rested and in good condition: they do not work well for a worn out group of working class individuals in a late evening because a single mess up can break an entire fight. It's not until gear pushes past the hypothetical minimum level that people bypass the limitations from this. I've seen more than a fair share of people who have had 5+ nights of solid practice screw up over and over because of trying to do this on less than 6 hours of sleep and a 16 oz coffee.

    The real crux of the issue is the content is branching outside of it's target audience due to the glamour. People want the dye applicable version of the eden armor and the weapon model to match. The only way to get that is to do the savage runs.

    If the savage runs offered something more like a unique item for each area cleared, that would help separate the two crowds out. However, what the devs and company are scared of is that they wasted hours and hours of time building content to keep people in the game, only to have it fail to achieve the objective because it lacks any incentives. Case in point, the ONLY reason I'm even doing this is for dye applicable eden gear. I'd rather be doing just about anything else like Ishgard restoration or even just working on buying a house. I've literally never done savage content until this patch cycle.
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    Last edited by Colt47; 03-22-2020 at 12:11 AM.

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