Quote Originally Posted by Krotoan View Post
I find it interesting the new dungeon is very anti "pull to boss" with the slow pack dispensing in the beginning and the "summon" packs in the building itself.

Seems the Devs are trying to stop or at least slow down the wall to wall pulling.
They've been doing that for a while now.

Most dungeons since StB have been limiting trash pulls to like 1-2 packs at a time.

Which, ironically, just adds to the pitiful state of Healers in ShB... Since, the one time they can actually feel like healers in this game, spending most of their GCD's on healing skills instead of DPS ones, is when a Tank mass pulls trash in dungeons and so is taking actual damage at a constant rate.