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  1. #1
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    I find it interesting the new dungeon is very anti "pull to boss" with the slow pack dispensing in the beginning and the "summon" packs in the building itself.

    Seems the Devs are trying to stop or at least slow down the wall to wall pulling.
    (5)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #2
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Krotoan View Post
    I find it interesting the new dungeon is very anti "pull to boss" with the slow pack dispensing in the beginning and the "summon" packs in the building itself.

    Seems the Devs are trying to stop or at least slow down the wall to wall pulling.
    They've been doing that since the start of ShB, if you noticed.
    (0)

  3. #3
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Tlamila View Post
    They've been doing that since the start of ShB, if you noticed.
    have noticed, but the beginning of the latest dungeon is just outright "one pack at a time plz".
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #4
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Krotoan View Post
    I find it interesting the new dungeon is very anti "pull to boss" with the slow pack dispensing in the beginning and the "summon" packs in the building itself.

    Seems the Devs are trying to stop or at least slow down the wall to wall pulling.
    They've been doing that for a while now.

    Most dungeons since StB have been limiting trash pulls to like 1-2 packs at a time.

    Which, ironically, just adds to the pitiful state of Healers in ShB... Since, the one time they can actually feel like healers in this game, spending most of their GCD's on healing skills instead of DPS ones, is when a Tank mass pulls trash in dungeons and so is taking actual damage at a constant rate.
    (1)