
I never understood this sjw mentality of, "they will be toxic and my feelings." In this game. So what if someone is toxic. Grow a pair, tell them to duck off, blacklist them and move on.If they made it to where you could send tells in an instance like that, some people would use that to be disgustingly toxic to a single person. Worst part is, they would not be able to get called out or reported as easily by other members for being an asshole. And that would be a tough situation for some people. I prefer for people to have to talk on a neutral ground in an instance. Where everyone has to be able to see what they say. Especially when random matchmaking is in play.
Still does not really have a good reason to be enabled. Strats should be shared with the entire party, tank, healer or deeps as everyone needs to be on the same page.
Not everything that you would communicate to other people in a party is a "strat".

Because the lack of said avenue causes inconvenience, such as for me trying to send messages to friends when only one of us is in a duty. Sure, we could use a linkshell or something, but why not just have a private message system that actually works instead? We are only allowed so many linkshells.
Alright there. It may be that easy for you. But everyone is not like you. Some people have trouble doing that. We're all different. Some of us are not as mentally strong as you. I know. For some of you its either hard to believe or hard to accept. But its true. Everything isn't so simple for everyone else. Its not black and white. Its not from point A to point B. Its complex for others. No matter how long or short the insults are, they still stick in some people's minds. Sometimes an entire day, and sometimes the day after that. Yeah we can TELL them to "duck off". We can blacklist them too. But guess what? The emotional and/or mental damage is already done. But at the same time its not DONE. It festers sometimes. Giving a home to a lot of very negative thoughts. We're not asking anyone to hold hands and sing Kumbaya or anything. Just don't be an ass.
So MY mentality is, don't be toxic in the first place and don't enable toxicity by implementing a feature like this. You mates wanna chat exclusively with your friends in dungeons? I get that. Thats fair. But at the same time think about how EASILY others would be able to misuse this. Seriously.
As Iscah kinda said here, weigh the potential good with the potential evil. I mean some of you may not... actually care about other people getting bullied by the implementation of something like this. I do though. I don't want it to happen.Because there's a weighing up of the usefulness of a feature vs the potential abuses.
Trades between players serve a useful purpose that outweigh the potential for misuse. (Blocking it would here be the equivalent of blocking all private messaging in any form. For what it's worth, you can't trade in instances either.)
Private messaging within an instance serves less purpose because there are other ways you can communicate with your party and there's no need for that privacy just to organise what the party is doing.
But at the end of the day, I'm not going to change your mind, you're not going to change mine. So... I guess im done saying my piece... Pieces...
Last edited by Kanitezz; 03-10-2020 at 04:29 AM.

Ok...so basically, "mah feels". If you aren't mentally strong enough to take someone calling you names then you shouldn't be on the internet. You have all the power in 2 finger clicks that can solve the entire problem. If you are mentally not capable of taking any kind of "toxicity" then go see a shrink. And I do agree with everything you said. "Dont be an asshole." I agree 100%. The internet isn't a safe space. The sooner that's realized the sooner you can go get some help for your mental problems.
I don't need you to tell me what I need or don't need to do, thanks.But again, you don't need to communicate privately in this situation. It's a non-solution to a non-problem.
Maybe it's a good thing to get the "mental damage" if it really bothers said person that much, so they can build resilience to it to the point it won't have the same "damaging" effect next time something similar happens. Shielding and protecting people from any kind of emotional danger will just make them more sensitive and will perhaps result in more damage long term when they eventually do get shit on (which will happen on the internet).Alright there. It may be that easy for you. But everyone is not like you. Some people have trouble doing that. We're all different. Some of us are not as mentally strong as you. I know. For some of you its either hard to believe or hard to accept. But its true. Everything isn't so simple for everyone else. Its not black and white. Its not from point A to point B. Its complex for others. No matter how long or short the insults are, they still stick in some people's minds. Sometimes an entire day, and sometimes the day after that. Yeah we can TELL them to "duck off". We can blacklist them too. But guess what? The emotional and/or mental damage is already done. But at the same time its not DONE. It festers sometimes. Giving a home to a lot of very negative thoughts. We're not asking anyone to hold hands and sing Kumbaya or anything. Just don't be an ass.
So MY mentality is, don't be toxic in the first place and don't enable toxicity by implementing a feature like this. You mates wanna chat exclusively with your friends in dungeons? I get that. Thats fair. But at the same time think about how EASILY others would be able to misuse this. Seriously.
I also used to get really butthurt over insults back when I was new to online games, after having experienced one toxic community after the other it doesn't at all affect me the same way and I'm happy for it since it lowered my general expectations for online interactions to a more realistic level. If it does keep affecting you in severely negative way, it's an opportunity to learn cognitive strategies to avoid getting upset, which can be handy for real life situations too.
You can still report people when they harass you and GM will likely deal with it accordingly so it's not like you're completely on your own.






You can "build resilience" to some degree but at the same time, that damage wears people down.Maybe it's a good thing to get the "mental damage" if it really bothers said person that much, so they can build resilience to it to the point it won't have the same "damaging" effect next time something similar happens. Shielding and protecting people from any kind of emotional danger will just make them more sensitive and will perhaps result in more damage long term when they eventually do get shit on (which will happen on the internet).
People are going to be jerks on the Internet, yes. But that doesn't mean you should shrug and say "oh well, put up with the abuse because you'll get more of it later". It happens but it shouldn't be accepted as okay just because it's inevitable.
Belated edit to add: I also think resilience would be more about being mentally prepared to encounter it than to actually be subjected to it.
Last edited by Iscah; 03-12-2020 at 06:38 AM.
Sure I agree. Don't get me wrong, I still very much dislike it when people get upset or insult without any good reason (although a little drama can be fun every now and then). Just don't think you should take that into consideration for implementing something like whispers (communication means). What I'm saying is that if the few times people would abuse the whisper to harass you has such a great effect on your well being to the point you don't want this feature, you perhaps aren't in a healthy mindset yet for online interactions. Keeping in mind that you can always blacklist and report.You can "build resilience" to some degree but at the same time, that damage wears people down.
People are going to be jerks on the Internet, yes. But that doesn't mean you should shrug and say "oh well, put up with the abuse because you'll get more of it later". It happens but it shouldn't be accepted as okay just because it's inevitable.
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