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  1. #1
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90

    The "Road to 70" leveling pace (of the MSQ) should be the default

    Yes, I know, it would cut into a vital tool for filling servers that need people, but as someone who took the offer, and then binge watched the MSQ, and pretty much ONLY the MSQ and job quests to get to 70, it blows my mind that outside of this buff, people are doing "busywork" to level through this game when the story is more than capable of carrying the leveling game on its own. Indeed, the story SHOULD BE *the* leveling path! I never would have made it to 70 if I had to "grind" to the next story quest.

    Just my opinion, but people talking about recruitment elements should really look at this. The experience I just had got me hooked. "Go do whatever for a level or two" was only acceptable in ShB because it was only ten levels. I couldn't imagine doing that for all 80!
    (1)
    Last edited by Omedon; 03-06-2020 at 03:59 AM.

  2. #2
    Player
    Sabora_Makingai's Avatar
    Join Date
    Jun 2016
    Location
    Ul'dah
    Posts
    97
    Character
    Sabora Makingai
    World
    Exodus
    Main Class
    Ninja Lv 80
    But the point is that you are doing side content as you go. Unless youre skipping cut scenes and not sleeping, its going to take you multiple days to get through the MSQ if you start from 0. Along the way its kinda expected that you would do daily roulettes and the dungeons associated with the MSQ that would all get you a ton of EXP.

    I agree that the MSQ should give you the equivalent EXP to get 1 job (and 1 job only) enough EXP to get from 1-50 (ARR) 50-60 (HW) 60-70 (SB) 70-80 (ShB).
    (0)

  3. #3
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,415
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I only ever found it necessary to "grind" once or twice at level caps, but I also did side quests on my way. If you're actually doing everything as it's presented, and maybe do your daily dungeon roulette, you should keep up just fine.

    The only time I really had to break off the MSQ to grind anything was when I first hit 60 and didn't have enough item level for the Final Steps of Faith, since I got there during the Heavensward patches and they hadn't started handing out catch-up gear from quests yet (and Normal/Alliance roulettes didn't exist yet, so catching up on Alexander and Mhach was a pain).
    (3)

  4. #4
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    I also did side quests on my way. If you're actually doing everything as it's presented, and maybe do your daily dungeon roulette,
    So, busywork.

    Next to the MSQ, literally everything else is busywork. That's what I'm saying. The story stands head and shoulders above literally anything else you could spend your time doing in this game, when we're talking about value of the experience.

    Even with its mandatory dungeons, the story is the core of the game, and focusing people on this path only shows the game's best side. It should be all that's needed. On road to 70 it *is* pretty much all that's needed. That experience was amazing! It should be the default. That's my point.
    (0)

  5. #5
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,415
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Omedon View Post
    So, busywork.

    Next to the MSQ, literally everything else is busywork. That's what I'm saying. The story stands head and shoulders above literally anything else you could spend your time doing in this game, when we're talking about value of the experience.

    Even with its mandatory dungeons, the story is the core of the game, and focusing people on this path only shows the game's best side. It should be all that's needed. On road to 70 it *is* pretty much all that's needed. That experience was amazing! It should be the default. That's my point.
    I'm sorry that playing the game is so detrimental to your gameplay experience.
    (5)

  6. #6
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Omedon View Post
    So, busywork.

    Next to the MSQ, literally everything else is busywork. That's what I'm saying. The story stands head and.
    That is where you are wrong. All the sidequests are just as much part of the overall story, and adds a great deal of added background to the MSQ. Not to mention all the gear you get out of optional quest rewards and dungeons, without which you'd probably end up undergeared in many cases.
    Only doing the MSQ means you missed 80% of the game.

    No, I strongly disagree about "Road to 70" being a good idea for new players, and even more about it being default.
    It can be useful for people who already have seen it all and are leveling up their Nth alt, but no way as default.
    (4)

  7. #7
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    So, part of the utility to require you to level to continue the MSQ is to give you reason to grind leveling dungeons so you can get gears. Otherwise, you'd only do those dungeons once and might not get as many gears as you could have.

    The other is to have you do relevant side quests which may unlock optional features. Sure, you can do them later, but you would be wasting the exp they provide. That said, you should definitely focus on the MSQ if you are able to continue it instead of side quests.
    (1)

  8. #8
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by linay View Post
    So, part of the utility to require you to level to continue the MSQ is to give you reason to grind leveling dungeons so you can get gears. Otherwise, you'd only do those dungeons once and might not get as many gears as you could have.

    The other is to have you do relevant side quests which may unlock optional features. Sure, you can do them later, but you would be wasting the exp they provide. That said, you should definitely focus on the MSQ if you are able to continue it instead of side quests.
    The MSQ should also gear you (at least on one job) for every next step. For me this was the case until the end of HW which is a SERIOUS oversight because it happened again at the tail end of Stormblood. That also needs to be fixed. For the new player, whose goal is potentially/likely to play with friends at the level cap, stopgaps of "go get gear" before that cap are shoddy design. I spent gil, then clued in about tomestones, but still, that was a weakness in the flow of the game.
    (0)

  9. #9
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Omedon View Post
    The MSQ should also gear you (at least on one job) for every next step. For me this was the case until the end of HW which is a SERIOUS oversight because it happened again at the tail end of Stormblood. That also needs to be fixed. For the new player, whose goal is potentially/likely to play with friends at the level cap, stopgaps of "go get gear" before that cap are shoddy design. I spent gil, then clued in about tomestones, but still, that was a weakness in the flow of the game.
    The MSQ does gear you, and the gears are good enough to do the next dungeon, but getting dungeon gear once it's available is even better. Many of the complaints of solo duties being too hard could be solved by wearing better gears.
    (1)
    Last edited by linay; 03-06-2020 at 07:31 AM.

  10. #10
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    985
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Quote Originally Posted by Omedon View Post
    The MSQ should also gear you (at least on one job) for every next step. For me this was the case until the end of HW which is a SERIOUS oversight because it happened again at the tail end of Stormblood. That also needs to be fixed. For the new player, whose goal is potentially/likely to play with friends at the level cap, stopgaps of "go get gear" before that cap are shoddy design. I spent gil, then clued in about tomestones, but still, that was a weakness in the flow of the game.
    The game does give you enough gear to get through the old patches though-you get coffers from your job quests and the patch quests themselves with high enough ilevel gear to finish the patch story. Unless you accidentally take ones for the wrong class.
    You only need to grind gear once you reach the current end game.

    On the overall subject I think road to 70 is overkill honestly. I started an alt on a road to 70 server and it hit 30 during copperbell mines (a level 17 quests). On occasion I've seen new players complain about severely outleveling the story because they can't do their expansion job quests to learn new skills until they reach the expansion story. And some find it awkward to be wearing gear far below their level since the quest rewards are so far beneath them.

    I think it should stay as a bonus for people interested in it to help populate low pop servers. The normal leveling rate is fine, especially if you enjoy checking out the side content.
    (4)

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