Lyse has no idea what she's doing and Raubahn is constantly having to run interference to keep Ala Mhigo functioning.
Lyse has no idea what she's doing and Raubahn is constantly having to run interference to keep Ala Mhigo functioning.
Lyse would be the first to admit she doesn't know what she's doing, and she appreciates Raubahn's support.
It's stupid that the plot put her in there as leader with no real credentials in the first place, but seeing as she is there, she's not oblivious to the fact that she lacks them and she's trying her best to get it right.
I don't think she is actually leading anything other than the branch of the Resistance we met. It just so happens that she is one of only two Ala Mhigan characters we know so SE tends to put her there. Its clear they wanted her to take the leadership role at some point in development, maybe they were thinking a Scion "ruler" would make for a good story point? But the character just isn't set up for that. At all. So they brought in Raubhan and keep her showing up all the time because she's been around forever as a Scion. Personally, I think she needed a second Xpac worth of character development. She was that shortchanged in Stormblood and missed the amazing character growth the Scions got in Shadowbringers. She could have really used some.Lyse would be the first to admit she doesn't know what she's doing, and she appreciates Raubahn's support.
It's stupid that the plot put her in there as leader with no real credentials in the first place, but seeing as she is there, she's not oblivious to the fact that she lacks them and she's trying her best to get it right.
Zadnor spoilers
The Sect of Germonique, the cult that worships Ultima elaborated on in Gilbrisbert's field notes, are the ones who summoned all the Lucavi in the RtI raids( except for Yiazamat and Argath obviously)
My guess/headcannon is that Lyse ISN'T the leader of Ala Mhigo. After all, we saw when she gathered the leaders of the tribes/towns in Gyr Abania, she seemed to be forming more of a Representative Republic, or at the very least a Senate. Her role seems more like a Diplomat/Representative of Ala Mhigo to the Eorzean Alliance, which is fair that it gets equated with a Leadership position because in many real life cases the Representatives to world organizations (say, the G7) are ALSO the Leaders of their countries (Diplomats, not really, but I digress).Lyse would be the first to admit she doesn't know what she's doing, and she appreciates Raubahn's support.
It's stupid that the plot put her in there as leader with no real credentials in the first place, but seeing as she is there, she's not oblivious to the fact that she lacks them and she's trying her best to get it right.
I have this in my headcanon as well.
I'm expecting this very same thing to be revealed in Endwalker.
Note how Uri is always in the position of the advisor. He speaks in half-truths and withholds information. Y'shtola even asks Uri if he's lying to the Scions to manipulate them at one point in Shadowbringers. All the hints are there.
As for my headcanon contributions, I feel we are not the sole champion of Hydralyn. There are Warriors of Light on other continents of our star; as well as organisations like the Scions, fighting against Primals and other threats which are affecting our star.
However, for some reason, they haven't been as successful. This is why our star heading for a catastrophic worlding ending event even though the Scions of the Seventh Dawn and Warrior of Light have had great success against the Ascianians.
Another headcanon I have is that the Twelve are the prior incarnations of Warriors of Light and other champions of Hydralyn. Minfilia and Louisoix have joined them, making 14 deities for the Source and the 13 Shards.
The Twelve (now Fourteen) will return, as Jihli Aliapoh has foretold, in our star's darkest hour and a new world will be born. (This is symbolised by the eggs which are so important to the Hatching-tide Festival.)
Last edited by Kacho_Nacho; 05-31-2021 at 02:09 AM.
But all of that is resolved within Shadowbringers - and with a lot of apologising afterwards. It's entirely clear why he held secrets and couldn't let you know things at the time.I'm expecting [Urianger as a villain] to be revealed in Endwalker.
Note how Uri is always in the position of the advisor. He speaks in half-truths and withholds information. Y'shtola even asks Uri if he's lying to the Scions to manipulate them at one point in Shadowbringers. All the hints are there.
I don't think the shards being the first 13 final fantasy games fits. They're all, well, reflections of the source. Not fully distinct worlds. THere's a reason Norvrandt strongly resembles Eorzea, albeit truncated down to just five zones plus the tempest.
Plus that's rather bleak to think that 7 of the prior games just get rejoined to the Source and those worlds cease to exist anymore.
They may all exist in a multiverse sort of sense through the Interdimensional Rift, but but I don't think the shards being the actual worlds of other FF games actually fits.
Final Fantasy IV: The After Years had a similar deal. After entering the final dungeon inside the True Moon, you start encountering recycled bosses from the original game—Dr. Lugae, the Four Lords, Edge's parents, and so on. This is done with the implication that these beings' souls were reconstructed from the memories of the crystals taken from the Blue Planet, which the game's villain plans to destroy via dropping the True Moon into it.
But about halfway through the dungeon, you stop encountering bosses from Final Fantasy IV. Instead, you end up fighting the Four Fiends from FF1, four particular lategame bosses from FF2, the non-Cloud of Darkness bosses from FF3's World of Darkness, and several optional or plot-relevant bosses from FF5 and FF6. This carries the same implication as above, but with their respective worlds instead of the Blue Planet. And with that comes the implication that FF4:TAY's villain destroyed the worlds of FF1, 2, 3, 5, and 6 to get their crystals... even though FF2 and FF6 did not have any (magicite is not quite the same thing), and FF5's crystals were destroyed by Exdeath over the course of its plot.
In other words, even though the boss fights are a clear reference to those games, it's best not to take their appearance too seriously. The thirteen Reflections, and the Source being called the Fourteenth, is a clear reference to the fact that there were fourteen numbered Final Fantasy games at the time of its release. But that doesn't mean the Reflections are actually the worlds of the games they share a number with. 'cause otherwise, I'll have to take FF4:TAY's crossover nonsense seriously, and that'd mean the First gets annihilated by a sapient pile of Mochi piloting a moon-sized space station.
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