Quote Originally Posted by Volkaj View Post
Stronger/weaker in terms of healing potency only (and stronger only in 2 very specific scenarios).
You'd get Fae Gauge anyway if you used ED instead, so that is irrelevant.

To make things clear, when mitigating one hit (most common):
Sacred Soil: 10% Mitigation + 500p Healing, 150p DPS cost
Collective Unconscious (Diurnal): 10% Mitigation + 500p Healing, 0 DPS cost

The two scenarios where SS is stronger (healing-wise) than CU:
- Mitigating multiple hits (E4S Tumult, LL Splash).
- Using SS after the hit for one extra HoT tick (600p total healing).

As I've repeated time and time again, SS' opportunity cost makes it worse than CU in most cases.
Unless you're running Noct AST. In which case your cohealer is WHM or an AST, and SS isn't in the picture.
Actually SS has a 3rd, SS is flexible while CU is not , single hit CU wins, repeated hits SS wins but SS can be used for both CU shouldn't be.

SS is also placeable while CU is not meaning forced solo/group separation mechanics can have SS used while CU becomes half as effective or worse. (These are common enough in savage+ content, heck even Extremes have them)