Results 1 to 10 of 99

Thread: SCH needs help

Hybrid View

  1. #1
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Volkaj View Post
    Stronger/weaker in terms of healing potency only (and stronger only in 2 very specific scenarios).
    You'd get Fae Gauge anyway if you used ED instead, so that is irrelevant.

    To make things clear, when mitigating one hit (most common):
    Sacred Soil: 10% Mitigation + 500p Healing, 150p DPS cost
    Collective Unconscious (Diurnal): 10% Mitigation + 500p Healing, 0 DPS cost

    The two scenarios where SS is stronger (healing-wise) than CU:
    - Mitigating multiple hits (E4S Tumult, LL Splash).
    - Using SS after the hit for one extra HoT tick (600p total healing).

    As I've repeated time and time again, SS' opportunity cost makes it worse than CU in most cases.
    Unless you're running Noct AST. In which case your cohealer is WHM or an AST, and SS isn't in the picture.
    Actually SS has a 3rd, SS is flexible while CU is not , single hit CU wins, repeated hits SS wins but SS can be used for both CU shouldn't be.

    SS is also placeable while CU is not meaning forced solo/group separation mechanics can have SS used while CU becomes half as effective or worse. (These are common enough in savage+ content, heck even Extremes have them)
    (0)

  2. #2
    Player
    Volkaj's Avatar
    Join Date
    Oct 2018
    Posts
    81
    Character
    Volkaj Jukres
    World
    Faerie
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Crushnight View Post
    Actually SS has a 3rd, SS is flexible while CU is not , single hit CU wins, repeated hits SS wins but SS can be used for both CU shouldn't be.
    This is the first scenario. Multiple hits. If SS could not be used for a single hit (or if it was weaker) then it wouldn't count as directly stronger compared to CU. Always keeping in mind not holding CU.

    Quote Originally Posted by Crushnight View Post
    SS is also placeable while CU is not meaning forced solo/group separation mechanics can have SS used while CU becomes half as effective or worse. (These are common enough in savage+ content, heck even Extremes have them)
    Its the opposite. If you tap CU, the regen effect will stick no matter where the party needs to go. For SS your party has to stay in it for it to be effective.
    (1)

Tags for this Thread