Quote Originally Posted by Brandedblade View Post
Snip.
Outside of suboptimal circumstances (vuln stacks, poor gear) there is no situation where 150 shield potency will be the difference between life and death on a topped-up group.
And when the group isn’t topped up, Succor is better because it has a 180 heal attached.

I understand its value in suboptimal circumstances, but a skill so core to SCH’s identity (so much so the 5.0 ability reveal compared it to Fell Cleave and Earthly Star) shouldn’t be relegated to fringe circumstances in failed runs.

Quote Originally Posted by Brandedblade View Post
Mitigating stronger than healing...
It’s not as much the case in FFXIV, as non-tank mitigation tools are weak (10% at best) and in SCH’s case - directly competes with healing and damage.
Mitigation is worth only as much healing as it reduces. For example:
Soil reduces a 60k hit by 6k, so unless the hit is fatal, it’s strictly worse than an Indom that restores 8k.

That isn’t the case for Soil any more as it has a beefy 600p heal attached to it, but you get what I mean.