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  1. #1
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90

    5.2: Is it possible to meld a single set of gear to be ideal for all 4 tank jobs?

    I'm coming up on having 3 of the 4 tank jobs at 80, and will soon after have the 4th as well as my lowest (PLD) is at 72.

    I'm also now tanking for a static, that is casual and planning to 'slowly get into static' - which once we do will have me finally "at parity" to the kind of tank I used to be before I left World of Warcraft (where I was a heroic raid maintank able to swap between all the tank classes with a roster of leveled and geared alts because up through their prior ex-pac at least, they made that easy).

    So...

    That background noted.

    I rather enjoy all 4 tanks here (more than I did the roster I had in WoW, save for maybe Monk of about 5 years ago)...

    I see that ideal Materia for the 3 I am most ready with is not identical.

    I hope I am wrong here... but it seems like:

    GNB just wants direct hit, and when you can't get any more Direct Hit, swap to Direct Hit... :P

    DRK want Skill Speed until you can get off the right number of things, then Direct Hit.

    WAR thinks Direct Hit is a social disease, and wants Determination...

    Paladin I don't know.

    I figure I can easily 'main' DRK and be almost equal with GNB is I make sure as much as possible of Skill Speed is in the DRK weapon, and depending on where I am in gear the extra skill speed I might need in other slots doesn't hurt me in GNB "too much"...

    But all that Direct Hit I have put in means I have basically slid WAR over to "use this in the leveling roulette and to run back and forth around the Limsa Aetheryte spamming emotes like a fool".

    Is there an ideal Materia that doesn't hurt any of the jobs, and benefits all of them - or at least makes 3 of them good (I need to read up on PLD soon, as it will be next on my list to finish leveling)?

    Obviously there are various breakpoints in gearing where you have to favor a choice (when you get your raid weapon for one for ex, but the others are still on a crafted or tomestome weapon), but in between those moments I'm wondering if there's a way to materia that lets me randomly bring one according to my mood that day, into progression or at least up to 'whatever we have on farm right before progression'.
    (0)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  2. #2
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    DH + Crit is what GNB, DRK and PLD want (Until a bit later in the expansion then Crit will overtake DH)

    Crit + Det is what WAR wants.

    DRK and WAR want a little smidge of SkS just to get that 5th attack during an IR/Del window.

    You could probably get away with doing Crit + Det on all 4 tanks, it won't be BiS for all of them, but it won't be bad for any of them.
    (2)

  3. #3
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kalise View Post
    DH + Crit is what GNB, DRK and PLD want (Until a bit later in the expansion then Crit will overtake DH)

    Crit + Det is what WAR wants.

    DRK and WAR want a little smidge of SkS just to get that 5th attack during an IR/Del window.

    You could probably get away with doing Crit + Det on all 4 tanks, it won't be BiS for all of them, but it won't be bad for any of them.
    Crit has ALREADY overtaken DH. This happened before 5.2 even came out, around ilvl 465 or so is where you have access to enough crit to outscale DH.
    (0)

  4. #4
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Ultimately? No.

    You CAN make a set work for both DRK and GNB, they use the same stats and need the same skill speed. For PLD and WAR though? Not really, not 100% optimally anyway.

    You can do what i do and meld the GNB/DRK weapons with skill speed, to the point where you have a 2.38 GCD timer, and then Crit/DH everywhere else. I believe at level 80, 2.38 is 1522 skill speed minimum, try and keep above that number on DRK/GNB/WAR but as close to it so you're not wasting off-stats on skill speed you dont need. It wont be perfect for PLD or WAR with the DH, but it'll be serviceable and atleast then you'll have enough skill speed for the tanks that need it.

    That all being said - You may need those tanks to be going a little faster depending on your ping, 2.37 or 2.36, whichever you can achieve the most consistent results with your ping.

    Quote Originally Posted by Kalise View Post
    DH + Crit is what GNB, DRK and PLD want (Until a bit later in the expansion then Crit will overtake DH)

    Crit + Det is what WAR wants.

    DRK and WAR want a little smidge of SkS just to get that 5th attack during an IR/Del window.

    You could probably get away with doing Crit + Det on all 4 tanks, it won't be BiS for all of them, but it won't be bad for any of them.
    While technically not false...You're forgetting that GNB needs sks too for the standard opener. If you dont have enough, you litterally miss a burst strike during no mercy

    Quote Originally Posted by Liam_Harper View Post
    You're overestimating the importance of stats in this game. The difference between BiS melds and sub-optimal melds is miniscule, less than 1% dps in most cases. Even your War could go into Savage with DH melds and do well.

    Crit + Det on all 4 is the best suggestion, with enough SkS to be comfy on the War for IR.
    Skill speed is essential for 3/4 of the tanks, the only one that doesnt need it anywhere is PLD.
    (1)
    Last edited by VenKitsune; 03-04-2020 at 03:11 PM.

  5. #5
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    You're overestimating the importance of stats in this game. The difference between BiS melds and sub-optimal melds is miniscule, less than 1% dps in most cases. Even your War could go into Savage with DH melds and do well.

    Crit + Det on all 4 is the best suggestion, with enough SkS to be comfy on the War for IR.
    (2)

  6. #6
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    3/4 tanks yes with only small changes to SKS.
    WAR.... bwahahahaha. No. WAR you are waisting melds on DH.
    (0)

  7. #7
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Use the one true meld....

    Tenacity


    But in seriousness, crit is still good on WAR since it effects both crit rate and crit damage so even WAR benefits from it unlike direct hit which only increases the rate so is nullified by IR. So if you really want your melds to effect all tanks then just meld crit instead of direct hit and if it’s capped on crit then go determination, these stats are straight damage increases for all tanks so it’s good on any of them.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  8. #8
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    You could meld full Tenacity and would see a miniscule difference in dps. Melds really don't mean that much, as long as you stick to a flavour.

    Considering being semi-optimal, Crit/DH sans WAR. Crit/Det if you include WAR.
    (0)

  9. #9
    Player
    Aurelius2625's Avatar
    Join Date
    Mar 2019
    Posts
    269
    Character
    President Obama
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Please go to The Balance FFXIV discord for serious answers on this topic, as well as the actual math and facts to back up their claims. You won't find a serious answer here.

    Few things though:

    WAR: absolutely no Direct Hit, our biggest attacks already Critical Direct hit, we have no need for direct hit, as it does not provide more damage. Critical hit, however, has a Critical Chance, which is worthless to us, but also increases critical hit damage.. which is good.

    TL;DR version: Stack as much crit as humanly possible, if you play WAR or DRK, put as much skillspeed as you need to hit five cleaves or spillers, missing 1 cleave or spiller regularly, is far more of a loss than any substat can give. Then meld direct hit if DRK, DET if WAR.

    For PLD: Crit Direct hit, you don't need skillspeed at all, except for specific gcd tiers to make your rotation fit comfortably. The same rule applies for GNB, sometimes you will need a specific gcd tier of speed to make things absolutely 99th to 100th percentile on some of the fights, comfortably. This is only necessary if you are after rankings, though.
    (2)

  10. #10
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Aurelius2625 View Post
    Please go to The Balance FFXIV discord for serious answers on this topic, as well as the actual math and facts to back up their claims. You won't find a serious answer here.
    Looking through, they do actually have an answer which is neat. Under the #tank_resources section, there are two omni-sets, one at a 2.38 GCD and one at a 2.42 GCD.

    The 2.38 GCD build has two DH melds (Earrings and Bracelet) which PLD, DRK, and GNB can keep while they recommend WAR swaps those out. The 2.42 GCD build has five DH melds (two Weapon, Head, Earrings, Necklace) which PLD, DRK, and GNB can keep while they once again recommend swapping those out for WAR. Actual BiS is obviously going to differ for each Job, but the omni-sets will work well enough even if they are weaker.
    (0)

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