You really cannot speak for everyone so please stop trying to do so. What is true for you may not be true for everyone. Like I said, watch the video. Or you can sit here with your fingers in your ears and your eyes shut and ignore the facts. Up to you.In very very very rare cases the latency is higher than normal, meaning you basically die no matter what. But when I say rare I mean really really rare. Of all the times ive done Ifrit, it might've happened like once...and it was likely a combination of latency and lag. Deaths due purely to that circumstance are very rare though...95% of the time it is the fault of the player. This is why I say its just not a big problem, unless your hardware is just bad, in which case SE can't do anything about that.
or you can stop being a gimp and then whining about it.
im i the only one in the US that waits for ifrits attacks to run away? i rarely die on an ifrit fight. and i do hear a lot of people having an issue with lag. but to me every time people fail they blame the lag.
Ifrit's been out for how long now? And you're still getting hit by these?
Uhm.. yeah... there's times the animation is so lagged that you could run to the center of the ring and some how the cracks (where the blms chill) will still get you.. even though on YOUR screen you ran away long before they blew up.
How exactly are they supposed to do that? This is a problem stemming from server limitations, which means they can't fix it unless they use new servers. Obviously FFXIV 2.0 will be on new servers, but until then you have to help yourself. You can't wait for the devs to fix every single problem. As I always say, ppl need to learn to help themselves.
They could have fixed it when they did the server merge.. being that it took them 13 hours if not longer to do a simple merge of data. And who the hell hosts an online game.. not using Cisco gear? lol
Last edited by illriginalized; 04-02-2012 at 03:31 AM.
You didn't move out in time, watch your log. We don't have JP ping on animation.
Instead of learning how to be one step ahead in the fight they could you know, just fix it?
How exactly are they supposed to do that? This is a problem stemming from server limitations, which means they can't fix it unless they use new servers. Obviously FFXIV 2.0 will be on new servers, but until then you have to help yourself. You can't wait for the devs to fix every single problem. As I always say, ppl need to learn to help themselves.
Extend the time it takes for them to actually erupt slightly to compensate for players with lag until those server fixes came out.How exactly are they supposed to do that? This is a problem stemming from server limitations, which means they can't fix it unless they use new servers. Obviously FFXIV 2.0 will be on new servers, but until then you have to help yourself. You can't wait for the devs to fix every single problem. As I always say, ppl need to learn to help themselves.
It's not like this fight came out recently or is this a rare occurrence.
I'm not saying its a rare occurrence, im saying its not really a big problem. Extending the time on cracks or plumes would balance out latency, but the JP side will be having a snooze fest. Plus theres a matter of how much is too much, or how much is just enough. Latency in different countries is different, it'd be way too hard to find a balance that worked for all of them without completely breaking Ifrit for some of them.
Best thing to do always is to wait for tp move, use your skills/combos, then wait for tp move. If you do this I swear latency will never be an issue.
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