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  1. #21
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by Mychael View Post
    It would be nice if there was some sort of "check." Like, when the crack spawns on your PC, the client sends a timestamp to the server, which will then time the "hit" based on when you saw the crack, rather than when it decided to send out the crack.
    It's client-sided stuff like this which make hackers goo themselves. Client-sided timestamp huh? Alright I will make it so that I am standing at initial spawn spot during entire Ifrit fight by overriding what FFXIV knows and tellng the server what I want instead. Look at me!!! I can cast in the middle of eruptions! WOOO~~~*gets banned*
    (1)

  2. #22
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by StateAlchemist View Post
    *gets banned*
    You answered your own problem, pretty much.

    But in all seriousness, I'm not suggesting that the client relay your position like that, at all. I'm just saying to use a TIMESTAMP, so that the server can time the attack based off when you see the animation.

    21:42:01.0 - Server decides eruption will happen on you.
    21:42:02.5 - Client receives information.
    ------------- Client sends "21:42:02.5" to server.
    21:42:05.0 - Server receives message.
    ------------- Server deals damage from eruption exactly [however long the animation is] from 21:42:02.5, up to a max of 3.5 seconds extra (if your delay is longer than 3.5 seconds, {That's too bad.}


    This doesn't fix everything, i.e. there is still the lag between when you move and the server knows you moved. But it will help in some of the more extreme cases that people claim to have.
    (0)
    Last edited by Mychael; 04-01-2012 at 12:43 AM.

  3. #23
    Player
    Lintora's Avatar
    Join Date
    Jan 2012
    Location
    Gridaina
    Posts
    22
    Character
    Lintora Meltev
    World
    Sargatanas
    Main Class
    Paladin Lv 52
    I have noticed something really weird. when plums come out and I'm not over them and i never moved i will still sometimes get hit with it. I have learned to live with it but it couldn't be lag since i never moved. Not a huge issue but I thought I would point that one out.
    (2)

  4. #24
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lintora View Post
    I have noticed something really weird. when plums come out and I'm not over them and i never moved i will still sometimes get hit with it. I have learned to live with it but it couldn't be lag since i never moved. Not a huge issue but I thought I would point that one out.
    In that case you might be juuuust at the very edge of explosions, I think?
    (0)

  5. #25
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    lol

    I still have yet to meet 1 person who could not improve their timing to avoid eruptions, no matter how bad their latency. Ifrit is such a joke to time his WS's i just laugh at these threads.
    (0)

  6. #26
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Skies View Post
    In that case you might be juuuust at the very edge of explosions, I think?
    Sometimes if you're watching really close (like if you're resting MP on THM or something and have nothing better to do) you'll notice that the fiery explosion animation (that comes with damage) doesn't always match up perfectly with the red circles. Occasionally they're just a little off-center.
    (0)

  7. #27
    Player
    Lintora's Avatar
    Join Date
    Jan 2012
    Location
    Gridaina
    Posts
    22
    Character
    Lintora Meltev
    World
    Sargatanas
    Main Class
    Paladin Lv 52
    Quote Originally Posted by Skies View Post
    In that case you might be juuuust at the very edge of explosions, I think?
    I so pose but when i say not over them i mean buy a good distance away. Like 5-15 yalms
    (0)

  8. #28
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    All I do now is instead of trying to look for a gap or a free spot, i just run into another plume and by the time the server detects where i am, i am usually between them, or in a safe zone. I have ran directly into middle of another out of my original and not been hit lols.

    Its so bad, SE need to just add 1-2 seconds onto it to help. But of course they wont, they dont care or it would be fix'd now.
    (3)

  9. #29
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    its not latency, its not server, its the client only sending pos to the server every 1000ms
    (2)

  10. #30
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by TheRac25 View Post
    its not latency, its not server, its the client only sending pos to the server every 1000ms
    Oh, yes! Yes you are in fact correct, now I remember! I have in fact seen a youtube test of a man dualboxing just to showcase that, your position is in fact not instantly updated to the server at all times but only at certain time intervals, that's why if you run around in a perfect circle around your friends he'll see you making straight lines in a triangle around him
    (1)

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