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  1. #41
    Player
    Leigh's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    71
    Character
    Leigh Fair
    World
    Malboro
    Main Class
    Conjurer Lv 50
    You didn't move out in time, watch your log. We don't have JP ping on animation.
    (0)

  2. #42
    Player
    Kojihimself's Avatar
    Join Date
    Aug 2011
    Posts
    10
    Character
    Bunta Fujiwara
    World
    Excalibur
    Main Class
    Alchemist Lv 53
    Instead of learning how to be one step ahead in the fight they could you know, just fix it?
    (3)

  3. #43
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Kojihimself View Post
    Instead of learning how to be one step ahead in the fight they could you know, just fix it?
    How exactly are they supposed to do that? This is a problem stemming from server limitations, which means they can't fix it unless they use new servers. Obviously FFXIV 2.0 will be on new servers, but until then you have to help yourself. You can't wait for the devs to fix every single problem. As I always say, ppl need to learn to help themselves.
    (1)

  4. #44
    Player
    Kojihimself's Avatar
    Join Date
    Aug 2011
    Posts
    10
    Character
    Bunta Fujiwara
    World
    Excalibur
    Main Class
    Alchemist Lv 53
    Quote Originally Posted by Lux_Rayna View Post
    How exactly are they supposed to do that? This is a problem stemming from server limitations, which means they can't fix it unless they use new servers. Obviously FFXIV 2.0 will be on new servers, but until then you have to help yourself. You can't wait for the devs to fix every single problem. As I always say, ppl need to learn to help themselves.
    Extend the time it takes for them to actually erupt slightly to compensate for players with lag until those server fixes came out.

    It's not like this fight came out recently or is this a rare occurrence.
    (0)

  5. #45
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Issachar View Post
    Ifrit's been out for how long now? And you're still getting hit by these?
    Uhm.. yeah... there's times the animation is so lagged that you could run to the center of the ring and some how the cracks (where the blms chill) will still get you.. even though on YOUR screen you ran away long before they blew up.



    Quote Originally Posted by Lux_Rayna View Post
    How exactly are they supposed to do that? This is a problem stemming from server limitations, which means they can't fix it unless they use new servers. Obviously FFXIV 2.0 will be on new servers, but until then you have to help yourself. You can't wait for the devs to fix every single problem. As I always say, ppl need to learn to help themselves.

    They could have fixed it when they did the server merge.. being that it took them 13 hours if not longer to do a simple merge of data. And who the hell hosts an online game.. not using Cisco gear? lol
    (0)
    Last edited by illriginalized; 04-02-2012 at 03:31 AM.

  6. #46
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Kojihimself View Post
    Extend the time it takes for them to actually erupt slightly to compensate for players with lag until those server fixes came out.

    It's not like this fight came out recently or is this a rare occurrence.
    I'm not saying its a rare occurrence, im saying its not really a big problem. Extending the time on cracks or plumes would balance out latency, but the JP side will be having a snooze fest. Plus theres a matter of how much is too much, or how much is just enough. Latency in different countries is different, it'd be way too hard to find a balance that worked for all of them without completely breaking Ifrit for some of them.

    Best thing to do always is to wait for tp move, use your skills/combos, then wait for tp move. If you do this I swear latency will never be an issue.
    (0)

  7. #47
    Player
    Kojihimself's Avatar
    Join Date
    Aug 2011
    Posts
    10
    Character
    Bunta Fujiwara
    World
    Excalibur
    Main Class
    Alchemist Lv 53
    Quote Originally Posted by Lux_Rayna View Post
    I'm not saying its a rare occurrence, im saying its not really a big problem. Extending the time on cracks or plumes would balance out latency, but the JP side will be having a snooze fest. Plus theres a matter of how much is too much, or how much is just enough. Latency in different countries is different, it'd be way too hard to find a balance that worked for all of them without completely breaking Ifrit for some of them.

    Best thing to do always is to wait for tp move, use your skills/combos, then wait for tp move. If you do this I swear latency will never be an issue.
    I agree with you, it would be tricky to balance. But I think it's a better solution than making players compensate for lag, This is not fun. You're right it's not that difficult, But I'm not the best player in this game and it's frustrating to drag your group down when you would be fine if you could just see what was going on.
    (0)

  8. #48
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Learn his tells. Start running before the cracks appear. The fight doesn't need to be trivialized any further. If you're running only after you see cracks then you have plenty of room to grow.
    (0)

  9. #49
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Kojihimself View Post
    I agree with you, it would be tricky to balance. But I think it's a better solution than making players compensate for lag, This is not fun. You're right it's not that difficult, But I'm not the best player in this game and it's frustrating to drag your group down when you would be fine if you could just see what was going on.
    I know! Wasn't that long ago when I was that guy. Do it enough times and you learn though, i swear lol. Itll get to a point where you will try to get cheeky cuz you know it so well, squeezing in combos when you know you shouldnt. Course Ifrit will remind you whos boss lol. If it helps just play it on the safe side, always, at first.
    (0)

  10. #50
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    The truth is... they're not gonna fix Ifrit. We found a loop hole in the fight... and they don't like it. The strategy wasn't meant to be finding safe spots.. just watch the SE video of them fighting Ifrit, they're all running around like chickens with their heads cut off.
    (0)

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