Quote Originally Posted by Valkyrie_Lenneth View Post
Ahh, another "this game doesnt give me exactly what i want in the open world, so therefore, theres nothing to do at all in the open world and its all pointless" Malmstrom thread.
I mean OP is right though - If anything the open world has gotten LESS importance over the years.
Back in Coils and Alexander, you even had to go to the area in the open world to enter it - You had people setting up what amounted to food and pot flee markets outside of the raid entrance, you had people shouting for groups and it was the perfect place to ask for help with strats. Now though? You just open up the duty finder.
The open world features we have are fine for the base game, the base games maps aren't all that big but each area had a purpose - The expansion zones though, outside of gathering, you may only go to once or twice a week once you've finished with the story.