I commend the other DPS when I am DPs'ing if we clear stuff at a good clip.



I commend the other DPS when I am DPs'ing if we clear stuff at a good clip.

I usually commend DPS for a few reasons. As a tank, I really appreciate feeling like the dungeon or trial is a breeze. DPS roles seem to play a large role in that as the better geared and more skilled DPS classes will definitely be more noticeable. I've had dungeons that have taken 20+ minutes and some that are close to around 15 minutes with a good group.
I also give commendations if they have cool glams or nice-looking characters. I also like seeing jobs that seem kind of rare such as MNK, MCH and DRG. I also really like partying with BLM due to the sheer fact that they nuke the shit out of everything. It's so satisfying to see.
+ Peloton
+ Mobs die fast
+ LB is used as something other than a sparkly finisher
I give up with you people. Forum community is absolutely unhinged. Imagine joining my alt's FC just to wait for me to come online to harass me lmao.
I keep seeing people post this. Let me tell ya something. The last two times I used LB on anything other than a boss I got flamed to high hell by the groups. So, no thanks. I'll save it as a finisher.
And in case you might be wondering, I did it on BLM during very large trash pulls. I thought, I'll just AOE them all down quickly with LB. It wasn't appreciated.![]()
Last edited by Lium; 03-04-2020 at 07:23 AM.
The advantage to using it as a finisher is that no one suffers from the self-stun of LB's movement and uptime lock. With that lost uptime, it's no more efficient than your highest dps just continuing to do what they do, and may actually be worse than, say, the returned burst of a SAM, or a BLM finishing a fight with AF.
That said, if the team's AoE damage is less than 75% per target than its single-target damage, which it almost always is, it is at least better to finish an AoE pull with LB than to finish off a boss. Moreover, some healer GCDs of damage might be saved by using the LB early enough to overkill as few mobs as possible, more quickly removing whichever mobs were least lucky against crits and reducing tank damage taken.
In dungeon final boss fights as RDM I will always let the other dps use the LB unless I know I'm doing less than or roughly equal to the dps they are doing. Most fights will be over by the time the nation lock ends anyway by the point I give up waiting on a melee to use it, and the caster one is pretty pitiful vs single target. If the other dps is clearly doing far less damage than me then it really pains me to use the LB l, especially if they're melee, and will often not use it. The weaker dps, if there's a significant disparity, should use it otherwise most of the impact of it is lost since your main damage output is animation locked for multiple GCD.The advantage to using it as a finisher is that no one suffers from the self-stun of LB's movement and uptime lock. With that lost uptime, it's no more efficient than your highest dps just continuing to do what they do, and may actually be worse than, say, the returned burst of a SAM, or a BLM finishing a fight with AF.
That said, if the team's AoE damage is less than 75% per target than its single-target damage, which it almost always is, it is at least better to finish an AoE pull with LB than to finish off a boss. Moreover, some healer GCDs of damage might be saved by using the LB early enough to overkill as few mobs as possible, more quickly removing whichever mobs were least lucky against crits and reducing tank damage taken.
I will use it on the last trash pull of a dungeon if it is a full pull, my Moulinet spam isn't going to be available for the fight... and I actually remember. I've never had anyone yell at me for it, although I have had a couple people chat "..." after I've done it which I just ignored.
I don't commend anyone, because I usually don't know who did what or how well they did it during the run. And, even if the healer raised me 10 times, I still don't know what icon represents the healer.
My reason for commending DPS may seem strange? Many of us who choose to play dps are not very confident yet in the game mechanics. Some just genuinely enjoy the dps aspects of a game, but for those who lack confidence in themselves, I sometimes commend dps when they've done a good job doing as they should.
...Also, sometimes people leave group so fast you cannot give them a commendation so you have to pick one who is still there who also did well.
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