Sometimes a DPS just be popping off something fierce and I cant help but commend them.
I always give them to WAR/BLM/MCH players though, we don't see enough of those classes and I respect people who play them.

Sometimes a DPS just be popping off something fierce and I cant help but commend them.
I always give them to WAR/BLM/MCH players though, we don't see enough of those classes and I respect people who play them.
I just comm someone random unless somebody REALLY stood out in a positive way which isn't often in the casual dutyfinder content I do. And I only comm out of habbit because it can get me some weekly exp when I'm leveling a job, take out that challenge log and probably wouldn't even comm 95% of the time.

I notice I get comms as DPS a lot just for making humorous comments. Or alternately just not dying, haha. And of course there are the times because everyone else is gone, I think.
Unless somebody did something that stood out to me as worthy of a commendation, I just throw it at whichever character I think is well designed. A split second decision more often than not since people leave almost as soon as a duty ends unless there's loot to be rolled on.
I commend DPS when
- the player doesn't die, this means the player isn't blind or a total doofus and means the player knows the games content that is played at the moment
- when the DPS isn't undergeared and uses Materia well
- when the player knows what top priority targets are and doesn't need to be told like a little child when what has to be attacked in which order to help out tank/healer and as result make instanced content much smoother.
- when DPS uses support skills INTELLIGENTLY at correct moments and doesn't spam them out, just because it's usable right now, skills like Brotherhood, Troubador ect.
- when DPS makes good player responsive targeting switches and is able to adapt their target switchings based on which Job the other DPS is/are and uses Burst Damage Skills not on Targets, that are likely to be killed by a ranged simple skilll rotation of the standard attack skills
- when they can in case of Redmages save the day and are required to make the content due to incompetent healer in the group and they actively help healing n rezzing, without needing to remind the player first that his job can do more, than dealing only damage...
- if I absolutely like the name and visuals of the character
- if the player teaches things n helps others to get better in doing in general their DPS part in the game's content.


When they move out of telegraphs and dodge things. This means most Black Mages don't get my comms..

I commend a DPS if:
- they're baby (a fellow sprout) and did a great job in the run
- they're friend shaped
- they clearly be smashing that keyboard
- they give me hugs because "oh hey! this NPC is cool so I'm gonna hug him!"
- yes
Live by the Sun, love by the Moon~
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