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  1. #1
    Player
    Skogli's Avatar
    Join Date
    Jul 2017
    Posts
    83
    Character
    Les Mhaura
    World
    Moogle
    Main Class
    Samurai Lv 72
    If im DPS Ill commend the other DPS.
    If im tank or healer Ill commend the tank or healer if theyre good.

    One afk - no commendation
    Slow tank - no commendation
    No aoe on aoe pulls - no commendation
    Jus a tiny bit og whine or negative attitude - no commendation

    Tbh anything other than being a regular person - no commendation

    I know it's bart og a learning process, but I absolutely can not stand slow/hesitant/insecure tanks. It's do infuriating watching the tank stop every 4 seconds and lett people pass them to like show the way or take aggro or whatever.

    I'm a pretty calm guy but that stuff makes me reeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
    (0)

  2. #2
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    For DPS, I give Comms to Red Mages and Summoners mostly.
    Either because a Red Mages picks up the slack, or the unfortunate death of the healer, plus raid saving Rezzes.
    Or because Summoners are Masters of AOE and bloody melt mobs, and rez healers helping save raids
    (0)

  3. #3
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    I never commend dps for doing damage, just like i never commend tanks for tanking well, or healers for healing well. Commending a dps for damage is like saying "you did the job you signed up for, here's a reward."

    I commend players for being fun. If you're chatty or telling jokes or explaining mechanics to the new person while also doing what you're supposed to be doing, then you get a comm from me. If no ones fun or engaging, then no one gets the commendation.

    I don't come across situations where a dps rez saves the party very often so honestly maybe my perspective is skewed, but honestly, commending the red mage for raising a healer just, again, seems like a "good job for coming on a job that has a rez." That's something you should already be doing, its not really going above and beyond.
    (2)

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Comms don't really mean much unfortunately. We've all had those runs that we do perfectly and get 0 comms and those runs where we lag, get hit by everything and get 3+ comms.

    I imagine one reason is we don't get much time to think it over. If someone leaves the dungeon you can't comm them, so you really only have a few seconds window before people leave. You tend to rush a decision and just click someone who left any sort of impression for any reason. If the person you think deserves it leaves, you just throw it to someone randomly.
    The other reason is we have no performance evaluation tools and 95% of players are far more focused on their own rotation and mechanics, rather than checking which healer saved them, who's doing the best damage, how much the tank is mitigating or even who else died or not.
    (2)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I basically comm whoever best allowed for themselves and everyone else to perform well through unique or above-average uses of their position. If the SAM made it clear to the tank in the last Grand Cosmos fight that they could take the nearest furniture and that they'd claim the one a Yaten's distance away, all without losing damage, atop performing well throughout, while no other player showed that level of competence and awareness... he gets comm. If everyone made equal use of their position, it becomes a matter of output-per-ilvl, more or less.
    (0)

  6. #6
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    If I comm a dps its because they're doing good damage. And by good, I mean, equal or better than what I could do with the job in question.
    (0)

  7. #7
    Player
    DarkMasamune's Avatar
    Join Date
    Sep 2017
    Posts
    877
    Character
    Miss Eclipse
    World
    Alpha
    Main Class
    Warrior Lv 100
    Good DPS, nice/funny name, good attitude, giving help or making good decisions. There are many reasons.

    I usually commend the tank or the healer, but if they couldn't stand out more than one of the DPS, well, yeah, I just don't commend them.
    (1)

  8. #8
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Apologies if this ends up being a bit long but it depends on what i'm playing

    - if things die fast.
    - if support buffs are used
    - if you use lb on trash mobs
    - if you're the last one to leave the dungeon
    - if you haven't annoyed me (this is very subjective)

    then depending on role it's those plus:
    as a tank: I usually comm the healer if i know i have messed up and they have to save my behind or if they haven't spammed holy when i have my immunity up (i'm biased and I strongly dislike holy in dungeons). I'm normally to focused on my own management of cooldowns to pay close attention to DPS so it they have filled those 3 pre-requisites and the healer sucked or annoyed me they are getting the comm.

    as a healer: if I didn't notice you. I think people don't realize how amazing it is to have that DPS that you didn't even notice existed bc they did their mechanics right (and they're not DPSping from the other side of the moon. my aoe heals can't reach that far)

    as another DPS: mobs are melting. I know i'm average but I know myself alone can't make a run much faster. I can definitely tell when I'm paired with someone of at least my skill level.


    Quote Originally Posted by Malmstrom View Post
    Because 1 in 100 knows that the Limit Break isn't a finishing move and will actually use it when it is available.

    Otherwise, I don't.
    You'd be surprised with the amount of poopoo that gets thrown my way for doing this in dungeons when i'm playing ranged / mages. It's kind of unreal. Most of the community I bump into does not like it when LB gets used as soon as its available and there's a 3+ pack of mobs smacking the tank.
    (0)

  9. #9
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    1. The Tank/Healer did something stupid that make me not like them. This can be acting like a turd, tank taking his time too much or the healer not DPSing in times when we are not needing our HP topped off when it's 1 HP off.

    2. They actually LB at the bosses.

    3. They are a Black Mage in a dungeon that knows what they are doing. Because that seriously speeds things up.
    (0)

  10. #10
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    I'm a tank. I like to do big pulls. And I can tell when things are taking longer than usual to die. Normally I respect healers who are able to keep me alive through it all, but when we're able to breeze through the dungeon I usually guess who the top DPS was and give them the commend.

    That is... providing they don't instantly leave the dungeon after we've killed the last boss! xD
    (0)

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