Quote Originally Posted by ChaoticCrimson View Post
SMN and, to a somewhat lesser extent, RDM are both jobs that are reliant on being able to weave skills between casts. SMN especially can require a lot of double-weaving, and so having an excess of SpSpd can be heavily detrimental as it can cause clipping in these cases. Both these jobs are relatively mobile and have relatively short cast times for spells, unless you make the mistake of hardcasting Veraero/Verthunder anytime aside from pre-pull. BLM, by contrast, relies far less on this kind of weaving and depends on SpSpd to compensate for the longer hardcasting times for its spells. Granted, I have no real play experience with BLM so I can't vouch too much on the specifics, but that's the gist of things as far as I'm aware.
Do people really believe that RDM is a mobile class? Pretty sure RDM is one of the least mobile classes, the proc only works if you hard cast a spell and then you have to use it immediately, not like you store the procs to use whenever. At best you can stutter step after every hard cast but you can't call stutter stepping mobility. BLM has actual mobility assisting CDs all on short timers as well as insta procs that they can hold for when forced to move and SMN has insta casts as well as DoTs rolling and pet skills and an insta cast CD, compared to RDMs 1 insta cast CD. Not gonna list their two instas as they are cast on CD and not held for the possibility of forced movement. I would prolly rank the casts something like SMN>BLM>RDM? SMN might lag behind BLM sometimes I think just based on where they are in the rotation? Any who just wanted to contest RDM mobility as a thing since it is so easy to believe misinformation.