Quote Originally Posted by Sebazy View Post
A little bit of adversity does wonders for long term retention though. Not to the extent of making player's lives misery, but just ensuring there's a little bit of a struggle to get the job done. An easy example of this would be my own static. We went on hiatus at around 8 weeks after the release of E1-4 Savage because we were simply done with all the gear both for our mains and even alt jobs for those who were wanting that. That's too quick for my tastes, I ended up just helping random statics through their prog for the rest of the tier to get my fix.
That's because you don't care about log runs. Many people like to compete to increase their ranking and being left out of the race just because rng didn't bless you would suck. Not even mentioning how many pieces of gear were utterly useless and were simply left on the floor or to rot in somebody's inventory back when we didn't have the current drop system.