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  1. #21
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Pepsi_Plunge View Post
    Why? The books stayed in savage too when they added the coffers. They even added them ON TOP of the random dropping weapon while removing nothing.

    Also, once again, the goal is to compensate for the lowered odds we get in every expanision for our chance of getting 2(!) weapons in 10 runs. 1 weapon in 10 runs was already guaranteed in HW through totems. So that has to stay, obviously.
    Yes, and savage is once a week. Unless you are saying you want to only run ex fights once a week?

    They want the content to last more than a week. Being able to gear every job in a day with weapon coffers goes against that.
    (2)
    Last edited by Valkyrie_Lenneth; 02-27-2020 at 09:11 AM.

  2. #22
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    It was once a week in Alexander too. Nothing changed on that front. I'm trying one more time, then I'm done with it:

    We can all agree that the dropping chance for your main weapon decreased with each expansion. More weapons = lower chance. To compensate those dropping odds they added a weapon coffer to the drops in savage while changing nothing else.
    What I'm suggesting now is the same for Ex-Trials: To compensate the dropping odds I'd like to replace the random drop in Ex with a weapon coffer while changing nothing else.

    It would be the same adjustment. Less even, as I would personally suggest the replace the weapon with a coffer, not to add it on top of it.
    (0)
    Last edited by Pepsi_Plunge; 02-27-2020 at 09:24 AM.

  3. #23
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    how about no tokens at all instead and boss still drops 1 random weapon per kill.
    (0)

  4. #24
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by RicaRuin View Post
    This. If you change it to coffers and you can get the weapon you want/need after 1 Kill, it would be dead content after week 1.

    Don't use the Gwiber as an argument, Mount Farming isn't as much an incentive as the weapons are. True Mount farming mostly starts 1-2 patches later with better drop rates and token exchange.
    You can already get your weapon after 1 kill, many do.

    Back when extremes were first intoruduced, the game only had 8 jobs. We now have 17 jobs - Its time to either have the trials drop two tokens by default, have them drop two weapons instead of 1, or have them drop a coffer. Back when Ifrit/Titan/Garuda extreme was introduced you had a 12% or so chance of getting your weapon and back then, mounts wern't a thing, atleast until the following patch, and yet it was still farming through the whole patch. By contrast, we now have only about a 5% chance of getting a weapon you want.
    I farmed ruby weapon non-stop for 4 days, almost 80 kills, literally never saw the GNB or SCH weapon drop, EVER, yet i saw the mount twice and the crafting material 6 times - Those are supposed to be the rare items, not the weapons, and when they drop more times than you even SEE the weapons, let alone actually getting the weapons, then you know there is a problem.
    (4)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  5. #25
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Yes, but the point is you can get only one coffer per week in savage. The coffer being a coffer is to make up for that limitation; you’re right about the increasing number of classes, but that’s a problem because how often anything drops is capped while the content is current.

    With the EX trials you can run it as many times as you want. You could take an entire weekend clearing it and get every single weapon just with the totems; if you spent a weekend running Eden’s Verse Savage, you’d still have at most four drops if you won something on every one of the raids. If your drops were also guaranteed to be the weapon you needed any time you won it, you could have every single weapon in an afternoon.

    I see what you’re trying to go for, but the coffers solve a problem that only really exists because of the increased number of classes combined with the weekly limitation. If you wanted to go this route for current-content trials as well, you’d want a lock like the Copied Factory had all through 5.1, where you could win only one piece of loot per week (while the trial was the current content, anyway). Even still you’d be able to farm it far faster because the totems are for every clear rather than only being given once a week like the Manufactured Coin was, or raid tokens are.

    Without the weekly limit, giving out an open-ended number of coffers you can turn into any weapon would turn the trial into a much faster weapon faucet.
    (0)
    Last edited by Packetdancer; 02-27-2020 at 09:45 AM.

  6. #26
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Packetdancer View Post
    Yes, but the point is you can get only one coffer per week in savage. The coffer being a coffer is to make up for that limitation; you’re right about the increasing number of classes, but that’s a problem because how often anything drops is capped while the content is current.

    With the EX trials you can run it as many times as you want. You could take an entire weekend clearing it and get every single weapon just with the totems; if you spent a weekend running Eden’s Verse Savage, you’d still have at most four drops if you won something on every one of the raids. If your drops were also guaranteed to be the weapon you needed any time you won it, you could have every single weapon in an afternoon.

    I see what you’re trying to go for, but the coffers solve a problem that only really exists because of the increased number of classes combined with the weekly limitation. If you wanted to go this route for current-content trials as well, you’d want a lock like the Copied Factory had all through 5.1, where you could win only one piece of loot per week (while the trial was the current content, anyway). Even still you’d be able to farm it far faster because the totems are for every clear rather than only being given once a week like the Manufactured Coin was, or raid tokens are.

    Without the weekly limit, giving out an open-ended number of coffers you can turn into any weapon would turn the trial into a much faster weapon faucet.
    E4S was farmed all the way up to 5.2 when the weekly lockout was removed. If wouldn't shorten the ammount of time people farm it for, if that's what you're wondering, as is evident by what i just said.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  7. #27
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    That will defeat the purposes of using 10 token to get weapon from npc
    (0)

  8. #28
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by VenKitsune View Post
    You can already get your weapon after 1 kill, many do.

    Back when extremes were first intoruduced, the game only had 8 jobs. We now have 17 jobs - Its time to either have the trials drop two tokens by default, have them drop two weapons instead of 1, or have them drop a coffer. Back when Ifrit/Titan/Garuda extreme was introduced you had a 12% or so chance of getting your weapon and back then, mounts wern't a thing, atleast until the following patch, and yet it was still farming through the whole patch. By contrast, we now have only about a 5% chance of getting a weapon you want.
    I farmed ruby weapon non-stop for 4 days, almost 80 kills, literally never saw the GNB or SCH weapon drop, EVER, yet i saw the mount twice and the crafting material 6 times - Those are supposed to be the rare items, not the weapons, and when they drop more times than you even SEE the weapons, let alone actually getting the weapons, then you know there is a problem.
    actually you got at least 8 weapon of your choosing + countless other weapons.
    (0)

  9. #29
    Player
    Kraniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    208
    Character
    Tessa Logrim
    World
    Tonberry
    Main Class
    Astrologian Lv 80
    I disagree with this. I think Extreme/Savage primal weapons shouldn't be too easy to get.
    Worst case scenario, you just have to do the trial 10 times to exchange it for tokens. That's already easy enough in my opinion ...
    (1)

  10. #30
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,852
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Assuming the intended acquisition time for anyone to get a specific weapon were to be the same even with RNG's removal, I'd prefer to keep the system we have now, as it at least gives some small benefit for leveling multiple jobs.
    (0)

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