I approve this... Reps deliver above message to the Dev's and get it out for 1.22, thank you.Exactly... I just think there could be more variety to the sidequests than:
See the NPC with exclamation point... kill X, return
A sidequest that didn't appear unless you had some item in your inventory would be cool
Not just key items...
Now that I think about it... What about Sidequests being available to start only while wearing a certain item.....
You talk to an NPC while wearing Thormoens Subligar and instead of normal NPC text.. he says
"Hey... I've been looking for a fashionable adventurer such as yourself to do a job for me"
Might add some depth to an otherwise "meh" sidequest system
Reinheart... tell me you wouldn't like that?
Signed - Subligar King
![]()
I thought you'd like that
It would be a cool deal... and the quest could maybe shed some light on Thormoen and why he loved his red assed subligar
At one time I thought I was alone but it turns out people seem to love learning more lore and exploring nuances of the story like this
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.