Quote Originally Posted by Packetdancer View Post
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If you're talking about me (OP) you have indeed misunderstood me and I also wasn't too clear on my intention in those replies. Here are some previous replies that acknowledge some things from your post:
Quote Originally Posted by SamRF View Post
Tbh that is kind of a good point. I'm not sure actually how my relationship with MSQ would change if this option is implemented. While I'm pretty sure I would never use this option, it could be that I'd enjoy MSQ less because I'm seeing it as something redundant instead of a mandatory/crucial part of the game.
Quote Originally Posted by SamRF View Post
The story of previous content will also get spoiled (same when you unlock the instances without MSQ I guess, but likely to lesser extend).
I would definitely not want instances to be spoiler free, I personally like the fact that they are (crucial) parts of the story a lot. I just think that there's a difference between spoiling a whole narrative and spoiling by showing an enemy that is part of the story. Except for Castrum Meridianum there aren't any instances that will explain the narrative and context for the fight, you will just see the enemy you are fighting.

It is indeed still a spoiler, but imo not a deal breaker if you were to start MSQ at later time. While if you had to forcefully start with Shadowbringers MSQ narrative without having done any of the previous stuff, I feel like that would spoil too much and make it much less appealing to go through the old MSQ. I could be wrong though since it's very subjective.